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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Jonaeru Secret Agent


Joined: 19 Jan 2013 Posts: 232 Location: Japan  |
Posted: Tue Nov 09, 2021 7:09 am Post subject: Fatal Error when firing on a limousine (Project64) |
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I am creating a new solo level.
There was one problem.
I added "Chicago dataDyne limo" and "BETA Chicago limo".
When I fired the limousine in Project64, an error occurred.
"Fatal Error: Stopping emulation"
Then I copied it from Chicago and got the same result.
"Chicago Intro Police hovercar" and "Chicago Hovertaxi" could be destroyed and there was no problem.
What kind of causes can you think of? _________________ YouTube: https://www.youtube.com/user/jonaeru
NicoNico: https://www.nicovideo.jp/user/2033487
Twitter: https://twitter.com/jonaeru |
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HackBond 007


Joined: 14 May 2009 Posts: 1368 Location: Scotland  |
Posted: Tue Nov 09, 2021 7:51 am Post subject: |
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If it is as soon as you fire upon the limo, that usually means that there is an issue with the texture render settings. Either that or the displaylists if I'm understanding what Wreck has told me in the past. _________________ Also known as Spyster or Nyxem
[Youtube]
[Decoy] Antenna | Control | Silo | Escape |
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Uufje Agent

Joined: 26 Feb 2007 Posts: 69
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Posted: Tue Nov 09, 2021 11:19 am Post subject: |
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When you have a hovercar, you still have to assign a proper action block to it. When you fire on a hovercar with action block 0000, the game will freeze. If you don't want the car to move, you can just make it a 03 Standard object. If you want it to fly around, I believe you have to make an action block with at least the command 0096 (Set Guard Health) in it, I think that would solve the problem. That is what Chicago does, at least. _________________ Oofjay |
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Jonaeru Secret Agent


Joined: 19 Jan 2013 Posts: 232 Location: Japan  |
Posted: Wed Nov 10, 2021 3:38 am Post subject: |
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Thank you!
It was necessary to set the path. (00D5)
Even if I deleted all action blocks in Chicago, an error occurred, so I added them one by one and checked.
At a minimum, it worked with the following action blocks.
Code: | 0401:
00D500 Hover Car begin path 00D5 (00)
0005FD0000 Jump To Block (Guard [whatever called it]) (JAL TO: 0000) Do Nothing (Ends Routine)
0004 End Of Block |
_________________ YouTube: https://www.youtube.com/user/jonaeru
NicoNico: https://www.nicovideo.jp/user/2033487
Twitter: https://twitter.com/jonaeru |
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