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Solo/Multi Codes - Objects Versions

 
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kcghost
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Joined: 18 Jan 2006
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 PostPosted: Tue Feb 14, 2006 10:11 am    Post subject: Solo/Multi Codes - Objects Versions Reply with quote Back to top

This whole concept is confusing, but there are two different types of Solo/Multi Codes, No Objects based on Complex, and Objects. I believe The Objects versions have a 59D0 in the begining, here are the codes that by that measure are Objects codes. Those with - 59D0 are ones im not sure about, but do have the correct 59D0.

Control
Dam BZ - 59D0
Dam Full - 59D0 - Does Not Load
Depot
Jungle -Both Versions
Train

Looking Through my codes, I know that Facility and such have Doors and Glass, arent those objects? I need to determine witch of my codes are the newer - ones with objects, can anyone help me out? And Further, were all of the maps made for Objects later on, or just some? Can anyone sort this out? *cough*Shadow/MultiX*cough*
 
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kcghost
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 PostPosted: Sun Feb 19, 2006 12:01 pm    Post subject: Reply with quote Back to top

Augh! Nobody Responded here! Does anyone know a clear cut easy way to distinguish between multi levels with objects and without objects? And were all the levels completed using objects?
 
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Wreck
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Joined: 14 Dec 2005
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 PostPosted: Sun Feb 19, 2006 3:04 pm    Post subject: Reply with quote Back to top

The hacked multiplayer stages with a code like "800375XX 59D0" use the Stack setup file as a base. Many of the other levels use "800375XX 5918", which is the Complex setup. We started using Complex because it was easiest to get any stage working right off the bat. You only needed to correct the respawn coordinates in order to get the map to load. After that, you could run around and nab more coords to use for your items. Zoinkity helped MultiplayerX learn how to use the Stack so that he could place objects. Converting panes of glass into practically anything else. The only drawback was that the props took up a lot of lines to make. This means that there weren't enough lines leftover for items. You'll need to use the Master Control Menu, or other codes, to gain access to weapons. Still, it's really nice getting to see a map like Jungle with a few trees in it.

I don't think every level has been made into multiplayer using objects. MultiplayerX was considering doing Surface and Streets when he has enough free time. Here's a list of stages I know of that include props...

Dam Frontzone w/ Armoured Personelle Carriers (MultiplayerX)
Depot w/ Stacked Metal Crates (MultiplayerX)
Train w/ Stacked Wooden Crates (MultiplayerX)
Jungle w/ Trees (MultiplayerX)
Control w/ Stacked Metal Crates (MultiplayerX)
 
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kcghost
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Joined: 18 Jan 2006
Posts: 551

 PostPosted: Mon Feb 20, 2006 5:22 pm    Post subject: Reply with quote Back to top

Thanks, that helped me out, and looking through GSCentral cache, I think I have a pretty good understanding of this now. Check out this post by Krijy:

Code:
Value:   Name:      Setup Mod:   BG Mod:      CD Mod:      Setup Value:   Mp_Setup Value:   BG Value:   CD Value:
09   Bunker 1       8103750A   81044492   81044496   5870                          85F0      8604
14   Silo          81037536   810444AA   810444AE   5884                          8618      8630
??   Bunker 1       8103753A   Not Used   Not Used   5890                          Not Used   Not Used
16   Statue Park     8103753E   810444C2   810444C6   58A4                B258      8648      8660
17   Control          81037542   810444DA   810444DE   58B4                          8678      8690
18   Archives       81037546   810444F2   810444F6   58C4                 B1A8      86A8      86C0
19   Train           8103754A   8104450A   8104450E   58D0            86D8      86EC
1A   Frigate          8103754E   81044522   81044526   58DC            8700      8718
1B   Bunker 2       81037552   8104453A   8104453E   58E8                 B248      8730      8748
1C   Aztec          81037556   81044552   81044556   58F4            8760      8774
1D   Streets          8103755A   8104456A   8104456E   5900            8788      87A0
1E   Depot          8103755E   81044582   81044586   590C            87B8      87D0
1F   Complex          81037562   8104459A   8104459E   5918                 B238      87E8      87FC
20   Egyptian       81037566   810445B2   810445B6   5924                 B1F8      8810      8828
21   Dam              8103756A   810445CA   810445CE   5930            8840      8854
22   Facility       8103756E   810445E2   81044504   593C                 B1B8      8868      887C
23   Runway          81037572   810445FA   810445FE   5948            8890      88A4
24   Surface 1      81037576   81044612   81044616   5954            88B8      88D0
25   Jungle          8103757A   8104462A   8104462E   5960            88E8      88FC
26   Temple          8103757E   81044642   81044646   596C                 B208      8910      8928
27   Caverns          81037582   8104465A   8104465E   5978                 B1D8      8940      8958
28   Citadel          81037586   81044672   81044676   5984                          8970      8984
29   Cradle          8103758A   8104468A   8104468E   5990               B1E8      8998      89B0
2A   ?              8103758E   810446A2   810446A6   599C            89C8      89DC
2B   Surface 2      81037592   810446BA   810446BE   59A8            89F0      8A08
2C   ?              81037596   810446D2   810446D6   59B8            8A20      8A34
2D   Basement       8103759A   810446EA   810446EE   59C4                 B218      8A48      8A5C
2E   Stacks          8103759E   81044702   81044706   59D0                 B1C8      8A70      8A84
2F   ?              810375A2   8104471A   8104471E   59DC                          8A98      8AAC
30   Library          810375A6   81044732   81044736   59E8                 B198      8AC0      8AD4
31   ?              810375AA   8104474A   8104474E   59F4                          8AE8      8AFC
32   Caves          810375AE   81044762   81044766   5A00                 B228      8B10      8B24
33   ?              810375B2   8104477A   8104477E   5A0C                          8B38      8B4C
34   ?              810375B6   81044792   81044796   5A18                          8B60      8B74
35   ?              810375BA   810447AA   810447AE   5A24                          8B88      8B9C
36   Cuba          810375BE   810447C2   810447C6   5A30                          8BB0      8BC4
37   ?              810375C2   810447DA   810447DE   5A3C                          8BD8      8BEC
38   ?              810375C6   810447F2   810447F6   5A48                        8C00      8C14
39   ???               ???      8104480A   8104480E   ???                            8C28      8C34


OK, that didnt translate too well, but the point is I have a table of the setups and now have a pretty good understanding of how levels are loaded.
 
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