Author |
Message |
Topic: Weird Crashing |
Bio-hazardousThingy
Replies: 18
Views: 20616
|
Forum: Mapping and Modelling
Posted: Sat Jun 15, 2013 9:03 pm Subject:
Re: Solution Idea |
Okay here is an idea that might help. When you edit TEXT .... BE SURE you save your file UNCOMPRESSED and for the love of God use QUICK INJECT to insert it or this issue seems to be quite common. Con ... |
Topic: Weird Crashing |
Bio-hazardousThingy
Replies: 18
Views: 20616
|
Forum: Mapping and Modelling
Posted: Sat Jun 15, 2013 5:37 pm Subject:
Weird Crashing |
That happens when you don't change the text to a digit in the same level as you're playing. It has to be a global bank or the specific level you are using for all objectives, etc. In both briefing f ... |
Topic: Weird Crashing |
Bio-hazardousThingy
Replies: 18
Views: 20616
|
Forum: Mapping and Modelling
Posted: Sat Jun 15, 2013 11:56 am Subject:
Weird Crashing |
The Preferences Menu? On the Emulator? |
Topic: Weird Crashing |
Bio-hazardousThingy
Replies: 18
Views: 20616
|
Forum: Mapping and Modelling
Posted: Sat Jun 15, 2013 11:29 am Subject:
Weird Crashing |
Running BetaGrabber doesn't help either, or was I supposed to do something else with it? |
Topic: Weird Crashing |
Bio-hazardousThingy
Replies: 18
Views: 20616
|
Forum: Mapping and Modelling
Posted: Sat Jun 15, 2013 11:12 am Subject:
Weird Crashing |
I'm on Windows XP. And the Editor does crash upon opening. I will check the compatibility mode just in case.
Edit: Changing the Compatibility Mode doesn't help. |
Topic: Weird Crashing |
Bio-hazardousThingy
Replies: 18
Views: 20616
|
Forum: Mapping and Modelling
Posted: Sat Jun 15, 2013 11:03 am Subject:
Weird Crashing |
I had just got done making a few changes for a level. I tested it out only to find out the level froze when viewing my objectives through James' Watch.
I tried reopening the editor to fix the proble ... |
Topic: Messed up sky? |
Bio-hazardousThingy
Replies: 6
Views: 9455
|
Forum: Mapping and Modelling
Posted: Fri Jun 14, 2013 2:38 pm Subject:
Messed up sky? |
I fixed the sky and water with the plugin patch for the P64 earlier. I will check and see some of those mods MultiplayerX mentioned.
I'm doing a GoldenEye "Master Quest" of sorts. I doubt ... |
Topic: Messed up sky? |
Bio-hazardousThingy
Replies: 6
Views: 9455
|
Forum: Mapping and Modelling
Posted: Fri Jun 14, 2013 12:04 pm Subject:
Messed up sky? |
That I've done already. Unfortunately, I have to repeatedly change the settings every time I save and inject the level into the ROM before I can test a level out. |
Topic: Messed up sky? |
Bio-hazardousThingy
Replies: 6
Views: 9455
|
Forum: Mapping and Modelling
Posted: Tue Jun 11, 2013 2:52 pm Subject:
Messed up sky? |
Aha! Thank you Subdrag. |
Topic: Messed up sky? |
Bio-hazardousThingy
Replies: 6
Views: 9455
|
Forum: Mapping and Modelling
Posted: Tue Jun 11, 2013 2:05 pm Subject:
Messed up sky? |
First, I apologize if something like this has already been asked, but I haven't found a topic relating to this.
I recently downloaded the GoldenEye tools and made a sample ROM with a couple small cha ... |
Topic: The Island |
Bio-hazardousThingy
Replies: 2
Views: 5467
|
Forum: Mapping and Modelling
Posted: Tue Jun 11, 2013 1:47 pm Subject:
The Island |
What about adding on to the island? Or better yet, recreating the island? There's a lot of room to work with over there. |