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Mapping and Modelling

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No new posts Sticky: Your First Map (Hammer)
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17 (flopperr999) 7880 Sat May 05, 2018 7:55 pm
Reflectionist View latest post
No new posts Sticky: DeleD CE
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110 Dragonsbrethren 52584 Sat Feb 10, 2018 3:49 pm
AL64inthedark View latest post
No new posts Sticky: For those in need of textures......
2 flopperr999 4307 Tue May 16, 2017 3:38 am
Garabuyo View latest post
No new posts Sticky: Use HL2 Hammer Editor to create GE Levels
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151 BillyGlenn 78801 Sun Apr 10, 2011 7:50 am
SubDrag View latest post
No new posts Sticky: Hammer Information Roundup
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60 Dragonsbrethren 36763 Thu Aug 19, 2010 1:44 pm
flopperr999 View latest post
No new posts Sticky: VIDEO TUTORIALS!
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31 TimEh 19609 Fri Dec 25, 2009 2:27 am
DF Ank1 View latest post
No new posts Sticky: .wads!
2 zack141 4966 Wed Sep 30, 2009 12:00 pm
Spyster View latest post
No new posts Sticky: [Release] Exporter: GoldenEye 007/Perfect Dark -> Hammer
4 L. Spiro 7821 Thu Mar 05, 2009 4:01 am
bmw View latest post
No new posts Assistance with mission setup
10 MRKane 92 Fri Jul 20, 2018 4:52 am
SubDrag View latest post
No new posts Starting simple
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18 loofadawg 325 Thu Jul 19, 2018 2:56 pm
loofadawg View latest post
No new posts Improving Secondary Shadows & Alpha Gradients
7 MRKane 122 Mon Jul 16, 2018 1:59 am
MRKane View latest post
No new posts Texture Alpha Issues
2 Siul 129 Wed Jul 11, 2018 8:09 am
Siul View latest post
No new posts How to line doors perfectly op ?
10 Corfix 193 Wed Jul 11, 2018 1:55 am
SubDrag View latest post
No new posts I cant update the beta
3 Corfix 109 Tue Jul 10, 2018 1:39 pm
Wreck View latest post
No new posts Perfect Dark Solo Start Point Offset
14 MRKane 665 Sun Jul 01, 2018 8:54 pm
MRKane View latest post
No new posts Triangulation Benchmark
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16 pavarini 1165 Tue Jun 12, 2018 8:51 am
Trevor View latest post
No new posts Question about path importing for PD
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17 MRKane 853 Wed May 30, 2018 10:45 am
Lazlo52 View latest post
No new posts see through rail texture problem GE
8 Mr. Sketch 558 Fri May 18, 2018 8:22 am
SubDrag View latest post
No new posts Remapping Carrington Institute
11 Reflectionist 590 Wed May 09, 2018 10:35 pm
pavarini View latest post
No new posts how to make overlays on walls
4 Corfix 361 Mon May 07, 2018 6:47 am
Corfix View latest post
No new posts Crash on Texture Import when Importing New Levels
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27 MRKane 1427 Thu Apr 26, 2018 5:14 pm
MRKane View latest post
No new posts Texture glitch solved
6 Corfix 402 Mon Apr 16, 2018 7:04 am
Corfix View latest post
No new posts Making portals solved
3 Corfix 550 Tue Mar 27, 2018 1:27 pm
Corfix View latest post
No new posts Using Blender + Softimage Mod Tool for animations
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15 Fillerthefreak 1267 Mon Mar 26, 2018 1:08 pm
Fillerthefreak View latest post
No new posts Multiple rooms in one room
3 Corfix 679 Tue Feb 13, 2018 11:27 am
Garabuyo View latest post
No new posts Fort Plastro from Sarge's Heroes to GE or PD (W.I.P.)
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47 Johnny Thunder 6625 Tue Feb 06, 2018 2:02 pm
Johnny Thunder View latest post
No new posts textures are not showed in the editor
2 DF Ank1 689 Thu Jan 04, 2018 10:07 am
Garabuyo View latest post
No new posts .obj want appear in editor after import / just blue level
2 DF Ank1 455 Tue Dec 26, 2017 10:56 am
DF Ank1 View latest post
No new posts Port Timesplitters Maps
5 Gamma 675 Sat Dec 23, 2017 11:27 am
Dragonsbrethren View latest post
No new posts possible to import Solidworks models to Blender?
4 Johnny Thunder 683 Fri Nov 24, 2017 11:02 am
Garabuyo View latest post
No new posts Some questions
1 Corfix 494 Mon Oct 30, 2017 3:44 pm
Garabuyo View latest post
No new posts view height of the player is to low solved
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16 Corfix 2002 Fri Oct 20, 2017 7:42 am
AL64inthedark View latest post
No new posts Reflective textures
3 Garabuyo 661 Thu Oct 19, 2017 6:25 am
Trevor View latest post
No new posts Custom GE weapon models
5 Fillerthefreak 741 Mon Oct 16, 2017 11:38 pm
pavarini View latest post
No new posts Black decals on custom map
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25 AL64inthedark 4622 Fri Jul 28, 2017 3:40 pm
Wreck View latest post
No new posts Disable Back Culling in Visual Editor
5 Garabuyo 906 Fri Jul 07, 2017 8:07 am
AL64inthedark View latest post
No new posts Only triangles supported
7 Garabuyo 888 Tue Jul 04, 2017 8:55 pm
DF Ank1 View latest post
No new posts How does the GESE handle the rooms of a .obj file?
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15 DF Ank1 1957 Fri Jun 30, 2017 10:30 pm
AL64inthedark View latest post
No new posts Error reading .bmp files while loading map into editor.
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32 DF Ank1 3289 Sun Jun 25, 2017 8:14 am
AL64inthedark View latest post
No new posts Preview of current WIP project
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31 DF Ank1 4535 Sat Jun 24, 2017 8:32 am
Johnny Thunder View latest post
No new posts Help me import my Hammer map into Goldeneye
11 FitterSpace 1618 Sun Jun 18, 2017 9:44 am
AL64inthedark View latest post
No new posts Is there a way to move and edit polygons in GSE itself?
6 FitterSpace 1096 Fri Jun 16, 2017 7:46 pm
Wreck View latest post
No new posts Where can I find up-to-date tutorials for GSE 3.0?
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22 FitterSpace 4735 Mon Jun 12, 2017 8:47 am
DF Ank1 View latest post
No new posts Goldeneye back [My proposal scenery->Runway+dam+facility]
6 Garabuyo 1584 Sun May 14, 2017 8:45 am
Garabuyo View latest post
No new posts Polygon limit on PD maps?
9 Fillerthefreak 1782 Thu Apr 27, 2017 8:02 am
DF Ank1 View latest post
No new posts Why am I the only one who can't add decent number of texture
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17 AL64inthedark 3467 Thu Mar 16, 2017 12:34 pm
AL64inthedark View latest post
No new posts That texture effect from 64DD boot menu
2 AL64inthedark 810 Fri Dec 30, 2016 3:45 am
AL64inthedark View latest post
No new posts Why do the Levels have no standard/solid size ?
9 DF Ank1 1763 Wed Dec 14, 2016 2:41 pm
bmw View latest post
No new posts Extended Silo W.i.P
8 DF Ank1 1672 Fri Dec 09, 2016 10:07 pm
DF Ank1 View latest post
No new posts Beautiful Facility Map Re-Created In Unreal engine 4
1 PS3 God 903 Sat Sep 17, 2016 3:03 pm
Wreck View latest post
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