Author |
Message |
Topic: Goldeneye Texture Export with Alpha? |
Blue Solo
Replies: 12
Views: 14050
|
Forum: Mapping and Modelling
Posted: Fri Dec 30, 2011 11:05 pm Subject:
Goldeneye Texture Export with Alpha? |
I have a format, but I am not sure the information you have.
Are you Subdrag2 in the Java Live Chat? It would be easier to talk live. |
Topic: Goldeneye Texture Export with Alpha? |
Blue Solo
Replies: 12
Views: 14050
|
Forum: Mapping and Modelling
Posted: Fri Dec 30, 2011 10:40 pm Subject:
Goldeneye Texture Export with Alpha? |
Well those are some pretty crazy rotations. That stuff is way over my head, amazing work figuring all of that out!
-I think I may have figured something out for rotations though, but it has no use ... |
Topic: Goldeneye Texture Export with Alpha? |
Blue Solo
Replies: 12
Views: 14050
|
Forum: Mapping and Modelling
Posted: Fri Dec 30, 2011 4:27 pm Subject:
Goldeneye Texture Export with Alpha? |
Here are all the props exported to obj:
http://www.battlefieldforever.com/hackers/priv/subdrag/Props.rar
DirectX handles all the rotation matrices, translation, etc (and it's somewhat complicate ... |
Topic: Goldeneye Texture Export with Alpha? |
Blue Solo
Replies: 12
Views: 14050
|
Forum: Mapping and Modelling
Posted: Fri Dec 30, 2011 2:38 pm Subject:
Goldeneye Texture Export with Alpha? |
I understand that only the geometry is captured and not the coords themselves. But when the object is captured to the map, it is in position, rotation and scale.
Such as this:
I exported a .obj wi ... |
Topic: Goldeneye Texture Export with Alpha? |
Blue Solo
Replies: 12
Views: 14050
|
Forum: Mapping and Modelling
Posted: Fri Dec 30, 2011 1:11 am Subject:
Goldeneye Texture Export with Alpha? |
So wait, just to clear this up. It is not possible to draw objects in their locations to the map or just not practical? |
Topic: Goldeneye Texture Export with Alpha? |
Blue Solo
Replies: 12
Views: 14050
|
Forum: Mapping and Modelling
Posted: Thu Dec 29, 2011 10:57 pm Subject:
Goldeneye Texture Export with Alpha? |
There is no way to export objects too, I guess I could add if you want it, but wouldn't it be more useful to have them drawn as separate objects? Objects can be exported as their own entities in Ed ... |
Topic: Goldeneye Texture Export with Alpha? |
Blue Solo
Replies: 12
Views: 14050
|
Forum: Mapping and Modelling
Posted: Thu Dec 29, 2011 9:23 pm Subject:
Goldeneye Texture Export with Alpha? |
Hello. I am working on a project of mine to put Goldeneye on iOS devices. I do not think I will ever complete it to make a full game (as I am just one person working on this project and I only occatio ... |