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  Topic: Project 64 won't load level
ClyveC

Replies: 11
Views: 13044

PostForum: Mapping and Modelling   Posted: Wed Jan 16, 2013 4:55 pm   Subject: Project 64 won't load level
Done
  Topic: Project 64 won't load level
ClyveC

Replies: 11
Views: 13044

PostForum: Mapping and Modelling   Posted: Wed Jan 16, 2013 4:19 pm   Subject: Project 64 won't load level
Is it possible if you can take a look for me and see if I did it correctly?
  Topic: Project 64 won't load level
ClyveC

Replies: 11
Views: 13044

PostForum: Mapping and Modelling   Posted: Wed Jan 16, 2013 4:13 pm   Subject: Project 64 won't load level
Perhaps your tris are inverted?
Got it to work, some walls are floating, some are mistextured, but it's working, I'm also hovering sloghty over the floor,Is it supposed to look different from in the ...
  Topic: Project 64 won't load level
ClyveC

Replies: 11
Views: 13044

PostForum: Mapping and Modelling   Posted: Wed Jan 16, 2013 3:58 pm   Subject: Project 64 won't load level
Try that, if it fails, email me it to see. Once you get the process down, it's not that bad.
Made map smaller, archives loaded music , completely black though, I can still go into my watch but cant ...
  Topic: Project 64 won't load level
ClyveC

Replies: 11
Views: 13044

PostForum: Mapping and Modelling   Posted: Wed Jan 16, 2013 3:25 pm   Subject: Project 64 won't load level
Thanks for quick reply! I love goldeneye and I've been wanting to make custom levels for it now for years, but I run into these errors so much I wish it was simpler, anyway, it's a test map, uses one ...
  Topic: Project 64 won't load level
ClyveC

Replies: 11
Views: 13044

PostForum: Mapping and Modelling   Posted: Wed Jan 16, 2013 3:10 pm   Subject: Project 64 won't load level
I made a custom level in hammer, everything works flawlessly in the editor, clipping, scale, start point, but when I load up the level I have mine under (archives) after injecting into rom, the screen ...
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