ShootersForever.com Forum Index

GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion
GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community


ShootersForever.com Forum Index
Search found 1367 matches
Author Message
  Topic: GoldenEye Setup Editor Feature Requests List/Bugs
HackBond

Replies: 1809
Views: 5591793

PostForum: Q-Lab Hacking Department   Posted: Sun Aug 09, 2026 12:52 pm   Subject: GoldenEye Setup Editor Feature Requests List/Bugs
It's fixed. I guess Visual Studio 2026 decided that for this:
int val = f() | f() | f();

It's now right to left instead of left to right. Hopefully I didn't make this mistake any other places of ...
  Topic: GoldenEye Setup Editor Feature Requests List/Bugs
HackBond

Replies: 1809
Views: 5591793

PostForum: Q-Lab Hacking Department   Posted: Tue Aug 04, 2026 7:35 am   Subject: GoldenEye Setup Editor Feature Requests List/Bugs
It's fixed. I guess Visual Studio 2026 decided that for this:
int val = f() | f() | f();

It's now right to left instead of left to right. Hopefully I didn't make this mistake any other places of ...
  Topic: GoldenEye Setup Editor Feature Requests List/Bugs
HackBond

Replies: 1809
Views: 5591793

PostForum: Q-Lab Hacking Department   Posted: Sun Jul 26, 2026 3:17 am   Subject: GoldenEye Setup Editor Feature Requests List/Bugs
There might be an issue within the latest beta for the GE Editor, specifically with playing back music in Game Configuration. They appear to be playing back at the wrong BPM or something akin to that. ...
  Topic: Blender to GoldenEye video tutorials
HackBond

Replies: 7
Views: 92588

PostForum: Mapping and Modelling   Posted: Fri Jun 26, 2026 1:20 pm   Subject: Blender to GoldenEye video tutorials
I can use blender and would like to model maps with it. Do i have to use Hammer Editor?
The Goldeneye modding scene is such a frustrating mess for an outsider. Is there a Discord server, or something ...
  Topic: Mod where random items blow up?
HackBond

Replies: 3
Views: 1468

PostForum: Q-Lab Hacking Department   Posted: Thu Jun 11, 2026 12:39 pm   Subject: Re: Mod where random items blow up?
Is it possible to make a mod where a random object will blow up every 15 seconds or so? Maybe a new rom would need to be generated every time like a randomizer?

Is it possible? Yes, probably. I thi ...
  Topic: 007 First Light
HackBond

Replies: 9
Views: 16562

PostForum: James Bond Games   Posted: Tue May 26, 2026 6:20 am   Subject: 007 First Light
Today is Early Access day for 007 First Light.

Here are some reviews for anyone who wants them
https://www.metacritic.com/game/007-first-light/
https://www.reddit.com/r/Games/comments/1to4taj/007 ...
  Topic: Hybrid Heaven basic editor
HackBond

Replies: 2
Views: 6203

PostForum: Game-On!   Posted: Sun Apr 26, 2026 1:55 am   Subject: Re: Download?
Hi SubDrag! I am interested in poking around the Hybrid Heaven ROM,
but I can't see a Download? Has it got taken down?
beast regards,
GWP

It's part of the beta version of the goldeneye setup edi ...
  Topic: GoldenEye Setup Editor V3 and 8 Meg GoldenEye Release!
HackBond

Replies: 79
Views: 257764

PostForum: Q-Lab Hacking Department   Posted: Tue Apr 14, 2026 11:07 am   Subject: GoldenEye Setup Editor V3 and 8 Meg GoldenEye Release!
Are there more builds forward to 4.3 (2020) with fixes and updates?

When you launch the editor, go to Help > Update Beta Version and click the buttons there. You'll be on the latest after that a ...
  Topic: GoldenEye Setup Editor Feature Requests List/Bugs
HackBond

Replies: 1809
Views: 5591793

PostForum: Q-Lab Hacking Department   Posted: Wed Feb 25, 2026 12:40 am   Subject: GoldenEye Setup Editor Feature Requests List/Bugs
Also fixed obj2an8, regrab obj2an8, I made a small mistake recently that caused anything without an animation to crash on conversion to FBX.

Thanks, that change to Obj2An8 fixed it.
  Topic: GoldenEye Setup Editor Feature Requests List/Bugs
HackBond

Replies: 1809
Views: 5591793

PostForum: Q-Lab Hacking Department   Posted: Sun Feb 22, 2026 8:51 pm   Subject: GoldenEye Setup Editor Feature Requests List/Bugs
FBX support might be broken. I've enabled support in my installation (libfbxsdk.dll in GEEdit4. FBX SDK installed from archive link in repo readme, obj2an8 replaced) and I cannot export a FBX file fro ...
  Topic: GoldenEye Setup Editor Feature Requests List/Bugs
HackBond

Replies: 1809
Views: 5591793

PostForum: Q-Lab Hacking Department   Posted: Tue Feb 17, 2026 10:34 am   Subject: GoldenEye Setup Editor Feature Requests List/Bugs
Here's an Editor request for everyone that isn't SubDrag:
let's make a big deal about the 20th anniversary of its public release on Oct. 25th, 2026!

I think there was talk of a community mapping p ...
  Topic: SSL Certificate / HTTPS support
HackBond

Replies: 0
Views: 12734

PostForum: Website & Message Board Comments   Posted: Mon Feb 16, 2026 5:50 am   Subject: SSL Certificate / HTTPS support
I'm not sure how often GEMaster browses these forums but is it possible to get a SSL certificate for the shootersforever.com domain?
  Topic: Picking level cinemas in Single Player
HackBond

Replies: 5
Views: 17220

PostForum: Q-Lab Hacking Department   Posted: Wed Jan 28, 2026 9:58 am   Subject: Picking level cinemas in Single Player
Going to revive my old topic from 4 years ago, sorry!

So for example, with Depot, there are 3 level cinemas iirc. What codes would I need to force one of those cinemas every time I load the level, ...
  Topic: GoldenEye Setup Editor Feature Requests List/Bugs
HackBond

Replies: 1809
Views: 5591793

PostForum: Q-Lab Hacking Department   Posted: Wed Dec 24, 2025 11:58 am   Subject: GoldenEye Setup Editor Feature Requests List/Bugs
This is a request from the N64Vault discord for GE/PD

Is it possible to add negative 45 and negative 90 degree rotate options?
  Topic: Animation Editor not working
HackBond

Replies: 2
Views: 18293

PostForum: Jet Force Gemini   Posted: Sun Dec 21, 2025 12:05 pm   Subject: Re: Animation Editor not working
Hi there! have been trying to extract animations from JFG Setup Editor but when I click in the option, nothing happens...The other modes like extracting models, textures or levels works fine, but I wa ...
Page 1 of 92 Goto page 1, 2, 3 ... 90, 91, 92  Next
All times are GMT - 8 Hours
Jump to:  

Cobalt 2.0 BB theme/template by Jakob Persson.
Copyright © 2002-2004 Jakob Persson


Powered by BB © 01, 02 BB Group

 


Please Visit My Other Sites: GoldenEyeForever.com | GrandTheftAutoForever.com

Got kids? Check out my Dora The Explorer site with games and coloring pages!

Our forums feature Nintendo 64 games, GoldenEye 007 N64 New Maps and Missions, GoldenEye Cheats, N64 Emulator, Gameshark, GoldenEye Multiplayer and more!

[ Privacy Policy ]