Topics
Replies
Author
Views
Last Post
Announcement: GoldenEye Setup Editor V3 and 8 Meg GoldenEye Release!
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79
SubDrag
230916
Tue Apr 14, 2026 11:07 am
HackBond
Announcement: The N64 Vault
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22
Wreck
81339
Thu Feb 21, 2019 7:35 am
CrashOveride
Announcement: Forum Guide: Q-Lab Hacking Department
0
Kode-Z
24037
Wed Sep 03, 2008 1:20 pm
Kode-Z
Announcement: No Posting of ROMs...
0
Wreck
20115
Mon May 14, 2007 10:17 pm
Wreck
Sticky: GoldenEye Setup Editor Feature Requests List/Bugs
[ Goto page: 1 ... 117 , 118 , 119 ]
1777
SubDrag
5396760
Sat Apr 11, 2026 6:06 am
zoinkity
Sticky: Moving + Extending MP / Character Tables...
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49
Wreck
117152
Mon Jul 27, 2020 4:03 pm
Carnivorous
Sticky: Get 11 More Level IDs Functioning...
11
Wreck
25862
Tue Mar 31, 2020 3:01 pm
MultiplayerX
Sticky: Models for GoldenEye now at the Vault...
[ Goto page: 1 , 2 ]
27
Wreck
62112
Sat Aug 25, 2018 3:07 pm
CrashOveride
Sticky: Coordinates, Room Pointers, & Memory Allocations
8
Wreck
30319
Fri May 18, 2018 1:46 pm
Wreck
Sticky: Pavarini's Tutorials
6
pavarini
18980
Sat Nov 05, 2016 10:02 am
SubDrag
Sticky: UPDATED MUPEN INI - DOWNLOAD HERE!
2
GE MASTER
14917
Sat Oct 17, 2009 6:55 pm
Wreck
Sticky: Help Converting codes; Code conversion guide inside
3
MA2008
76972
Tue Mar 25, 2008 7:02 pm
Kode-Z
Patches to Embed Sky Tables in Setup Files
1
zoinkity
116
Sat May 02, 2026 6:49 pm
Wreck
Did this ever get released? Entropy Soldier maps
11
Wreck
14138
Thu Mar 05, 2026 1:05 pm
Kerr Avon
Picking level cinemas in Single Player
5
RCJHKU
11437
Mon Feb 23, 2026 1:30 pm
zoinkity
In-Game Debug Menu, In Depth (Series)
[ Goto page: 1 , 2 ]
22
zoinkity
67366
Mon Feb 23, 2026 12:47 pm
zoinkity
Analogue 3D and 640 x 480i patches
[ Goto page: 1 , 2 ]
26
SubDrag
9177
Fri Jan 23, 2026 5:21 pm
bmw
How to import Endorphin animations
10
pavarini
13954
Sun Sep 07, 2025 4:53 pm
SubDrag
Q-Vert: support both N64 & iQue with the same ROM
[ Goto page: 1 , 2 ]
15
zoinkity
20624
Sun Jul 27, 2025 11:21 am
zoinkity
Solo multi levels - No music
3
Gahr
7930
Wed Mar 19, 2025 12:40 am
Gahr
**MULTIPLAYER X's GAMESHARK MASTER CODES LIST**
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31
MultiplayerX
34307
Sat Mar 15, 2025 4:19 am
Gahr
Tool for randomising Goldeneye (new version Release 4)
[ Goto page: 1 , 2 , 3 , 4 ]
59
K1lo
169020
Wed Jan 15, 2025 5:13 pm
axdoom
Triangles, Transparency, and Making Triggers/Paths Viewable?
4
TheBeard99
4723
Sun Jun 30, 2024 8:13 pm
zoinkity
How many enemies can the N64 handle on screen at once?
6
GoldeneyeGuru
7629
Mon May 06, 2024 6:33 pm
zoinkity
GoldenEye Setup Editor: File Format Questions
13
L. Spiro
25733
Thu Mar 28, 2024 8:43 pm
L. Spiro
GoldenEye randomizer idea
1
perfectace
10673
Fri Dec 29, 2023 7:43 pm
PeeMoldy
C# port of Goldeneye compatible gzip inflate.c
1
tolos
10457
Wed Jul 05, 2023 5:38 pm
MRKane
New to Setup Editor - need help exporting levels
2
HowlinDog
7131
Mon Jul 03, 2023 2:56 am
HowlinDog
Issue with replacing heads in Goldeneye Editor
6
Mr Fancy Pants
9625
Thu Feb 16, 2023 6:46 am
Mr Fancy Pants
Editing Watch Arm / Watch Laser arm
1
ClassicSpaceman
5651
Sat Jan 28, 2023 9:25 pm
Wreck
Generating more than one level question :)
1
CutTheMonitors!
5530
Thu Jan 26, 2023 12:28 pm
HackBond
Respawning Guards
5
CutTheMonitors!
8368
Wed Jan 25, 2023 6:12 am
HackBond
**MULTIPLAYERX INTERVIEW RETROSPECTIVE**
0
MultiplayerX
6138
Sat Jan 21, 2023 3:12 pm
MultiplayerX
Some beginner SE questions / Control immersiveness project
9
Trv98
12327
Tue Jan 17, 2023 9:27 am
HackBond
GoldenEye vs Perfect Dark game engines
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17
Sogun
39749
Fri Jan 13, 2023 4:47 pm
Sogun
Sogun's Workshop
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387
Sogun
453370
Fri Jan 13, 2023 4:43 pm
Sogun
Some of our creations are being sold on repro carts
8
bmw
16612
Wed Dec 07, 2022 2:48 pm
zoinkity
Documentation for Editing Stuff with Memory Peek/Poke
0
StupidMarioBros1Fan
6874
Fri Sep 16, 2022 1:30 pm
StupidMarioBros1Fan
Mod/Decomp Ideas for Features, Fixes, etc.
9
Wreck
10931
Sat Sep 10, 2022 5:30 pm
G14Classified
**GAMESHARK FOG CODES LIST** ++MASSIVE UPDATE++
0
MultiplayerX
6395
Wed Jun 08, 2022 1:38 pm
MultiplayerX
**GAMESHARK CODES ARCHIVE FOR GE AND PD**
4
MultiplayerX
8426
Tue Jun 07, 2022 2:32 am
MultiplayerX
Export function request? Can someone add it?
0
MultiplayerX
6472
Mon Jun 06, 2022 7:35 pm
MultiplayerX
Editing the POV Height for Single Player
3
StupidMarioBros1Fan
7725
Wed Apr 27, 2022 1:30 am
Wreck
Obscure Gamers seeking Goldeneye Content
2
MRKane
5918
Wed Apr 13, 2022 10:19 pm
MRKane
Model Texture Import Suffixes
6
MRKane
9481
Sun Feb 20, 2022 12:58 pm
MRKane
found some old helpful pdfs
1
phillies037
5943
Sat Feb 05, 2022 11:03 am
HackBond
I need help installing the Goldeneye Setup Editor 3.4
4
Julio007#
9930
Sat Jan 15, 2022 1:24 am
HackBond
Hi-Res, speed mods and a timing question.
2
Zilog
8456
Thu Jan 06, 2022 2:56 am
Zilog
Runway Back coming soon 20th A.
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22
Garabuyo
37914
Wed Dec 29, 2021 2:36 pm
Aeronie
Project: GoldenEye Back
10
Garabuyo
17342
Wed Dec 29, 2021 2:32 pm
Aeronie
How to Replace a Character Model
[ Goto page: 1 , 2 , 3 ]
39
pavarini
98332
Fri Dec 24, 2021 2:38 pm
HackBond
Custom Mission Compilation...
[ Goto page: 1 ... 7 , 8 , 9 ]
129
Wreck
215978
Sat Oct 09, 2021 4:07 pm
Wreck
goldeneye xbla modding question
3
atenza
8720
Sun Aug 01, 2021 4:32 pm
atenza
How do you calculate how long it takes to open/close a door?
3
tolos
9805
Sat Jul 24, 2021 3:17 pm
tolos
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