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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Garabuyo Agent


Joined: 23 Apr 2017 Posts: 74 Location: Spain  |
Posted: Sun Apr 30, 2017 9:20 am Post subject: Project: GoldenEye Back |
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 _________________ I am a pilot copter at:
http://bf4stats.com:8601/ps4/Garabuyo

Last edited by Garabuyo on Sun Apr 30, 2017 9:26 am; edited 1 time in total |
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Garabuyo Agent


Joined: 23 Apr 2017 Posts: 74 Location: Spain  |
Posted: Sun Apr 30, 2017 9:25 am Post subject: Re: Project: GoldenEye Back |
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Garabuyo wrote: | Hi to everybody!
This is my second project with a necessary (2012-2017, with a lot of stops due personal circunstances, Thank you for you patience and for all) help of an user of this forum. Its large and very complex. I have accomplished the 100% of the custom level consist of full and detailed recreation of the Tower, Hangar, and the right building. I put all doors and the mayor of objects like as boxes or consoles.
The entirely level is coherent (in spaces) between Facilty and Runway levels:
All places are textured and finished. I have problems with custom models, customs textures and add guard paths so I am stationary with no progress so I need help.
The intention of this project (GoldenEye Back or GEB) is show the hide part of the levels or create new entirely levels if it is required.
The next possible project is Dam. Thank You in advance. |
_________________ I am a pilot copter at:
http://bf4stats.com:8601/ps4/Garabuyo
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Johnny Thunder 00 Agent


Joined: 10 Jan 2017 Posts: 484 Location: Mexicali, Baja California, Mexico  |
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DF Ank1 00 Agent


Joined: 17 Feb 2009 Posts: 512 Location: Feldkirch, Austria  |
Posted: Sun Apr 30, 2017 9:03 pm Post subject: |
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Hey Garabuyo. Great Idea. I also start with sometihng like that.
I did this with Runway, what is still in progress with making action blocks now, I made the Antenna Cradle Source with Ground and hills and now I´m currently working on Train, with walkable front of the Train.
You can see my Project here :
http://www.shootersforever.com/forums_message_boards/viewtopic.php?t=7192
Maybe we can stay in contact together to make some cool levels  _________________ -----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate |
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Garabuyo Agent


Joined: 23 Apr 2017 Posts: 74 Location: Spain  |
Posted: Fri May 05, 2017 3:59 pm Post subject: |
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Hi DF Ank1 and thank you for your valoration. Every assessment makes me very happy.
I like so much about with your train project and i have ideas for the machine room for the train. I like very much colaborate with others projects.
I have some predefinied ideas for GoldenEye Back:
Dam: a short level on the base of the dam.
Facility: [in process and secret]
Runway: the level showed in this post (almost finished)
Surface->Runway 2 [in process and secret]
Silo: exterior places with an cube map. we can get ideas from real data or photos.
Frigate: a level in a cargo ship in a 100 meters of lengh and 20 meters of beam (My final project of Marine Engienier career,).
Egyptian: Keops level or Great Sphinx of Giza level (very ambitious and complex possible level).
for the others levels I haven´t any idea and I want to read fresh an cool ideas for the entire and new project. _________________ I am a pilot copter at:
http://bf4stats.com:8601/ps4/Garabuyo

Last edited by Garabuyo on Fri May 05, 2017 4:09 pm; edited 1 time in total |
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Garabuyo Agent


Joined: 23 Apr 2017 Posts: 74 Location: Spain  |
Posted: Fri May 05, 2017 4:00 pm Post subject: |
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Johnny Thunder wrote: | Fantastic, very good!!! |
Thank you very much.Regards. _________________ I am a pilot copter at:
http://bf4stats.com:8601/ps4/Garabuyo
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Johnny Thunder 00 Agent


Joined: 10 Jan 2017 Posts: 484 Location: Mexicali, Baja California, Mexico  |
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Garabuyo Agent


Joined: 23 Apr 2017 Posts: 74 Location: Spain  |
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DF Ank1 00 Agent


Joined: 17 Feb 2009 Posts: 512 Location: Feldkirch, Austria  |
Posted: Fri May 05, 2017 9:19 pm Post subject: |
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Wow col so when you have a good Idea for train, so just let me know !
I like your ideas, and I´m specially excited about what you are making with Facility, since I also have some ideas for it ( and I also have some Ideas for Bunker 2 ^^ _________________ -----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate |
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Garabuyo Agent


Joined: 23 Apr 2017 Posts: 74 Location: Spain  |
Posted: Sun May 07, 2017 9:26 am Post subject: |
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DF Ank1 wrote: | Wow col so when you have a good Idea for train, so just let me know !
I like your ideas, and I´m specially excited about what you are making with Facility, since I also have some ideas for it ( and I also have some Ideas for Bunker 2 ^^ |
More ideas for GoldenEye Back, in this case the aircrafts of the film and some aicraft and choppers wich doesn´t appears on the game.
http://impdb.org/index.php?title=GoldenEye
 _________________ I am a pilot copter at:
http://bf4stats.com:8601/ps4/Garabuyo
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Aeronie Agent

Joined: 29 Dec 2021 Posts: 6 Location: Spain  |
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