Author |
Message |
Topic: romhacking.net has Shut Down! |
SubDrag
Replies: 3
Views: 603
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Forum: Game-On!
Posted: Fri Aug 02, 2024 2:43 am Subject:
romhacking.net has Shut Down! |
It's been that kind of year. Dang. |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
SubDrag
Replies: 1634
Views: 944922
|
Forum: Q-Lab Hacking Department
Posted: Thu Aug 01, 2024 4:15 pm Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
OK sorry you're right. PD/GE have backup clipping format. It's supposed to be in the "Special" menu...for some reason was in GE, but missing in PD. Added in beta. |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
SubDrag
Replies: 1634
Views: 944922
|
Forum: Q-Lab Hacking Department
Posted: Wed Jul 31, 2024 3:42 pm Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
It's a regular clipping file. Just import like any other binary clipping file. |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
SubDrag
Replies: 1634
Views: 944922
|
Forum: Q-Lab Hacking Department
Posted: Tue Jul 23, 2024 4:00 pm Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
Ah, it worked, but only if you had all rooms shown. Should be normal in beta now. |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
SubDrag
Replies: 1634
Views: 944922
|
Forum: Q-Lab Hacking Department
Posted: Sun Jul 21, 2024 1:30 pm Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
Guess at some point we had realized height/width were opposite. It's fixed, the export was what was backwards. |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
SubDrag
Replies: 1634
Views: 944922
|
Forum: Q-Lab Hacking Department
Posted: Wed Jul 10, 2024 3:33 pm Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
Actually think I found something small off, that may have caused crashing - try the beta again. |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
SubDrag
Replies: 1634
Views: 944922
|
Forum: Q-Lab Hacking Department
Posted: Wed Jul 10, 2024 3:12 pm Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
You do need to delete debug data before importing. But I can't reproduce it - works perfectly, hmm. After import, but before writing ROM, does it edit in visual properly?
If you are getting it to ... |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
SubDrag
Replies: 1634
Views: 944922
|
Forum: Q-Lab Hacking Department
Posted: Tue Jul 09, 2024 2:46 pm Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
Hmm not happening for me. Can you give me exact steps? I patched Soguns' version 6. Exported bunker (some kind of pilot wings level). Opened vanilla GE, deleted debug data, imported bg template to B ... |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
SubDrag
Replies: 1634
Views: 944922
|
Forum: Q-Lab Hacking Department
Posted: Sun Jun 30, 2024 3:09 am Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
My test as well shows green/red. Can you provide exact recreation steps, from starting up editor? |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
SubDrag
Replies: 1634
Views: 944922
|
Forum: Q-Lab Hacking Department
Posted: Fri Jun 21, 2024 12:24 pm Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
That was way harder than I'd hoped, so probably not doing PD. It basically exports background + textures only, then imports similar to object templates, adding textures to end of ROM, then importing ... |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
SubDrag
Replies: 1634
Views: 944922
|
Forum: Q-Lab Hacking Department
Posted: Mon Jun 17, 2024 3:08 pm Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
Ah yeah, I forgot you have to update every last text bank spot (objectives, actions, etc).
I suppose for this quick incarnation whenever I get some time, it would just make sense to be bgfile + tex ... |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
SubDrag
Replies: 1634
Views: 944922
|
Forum: Q-Lab Hacking Department
Posted: Sun Jun 16, 2024 3:11 am Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
What were you thinking?
1) Bgfiles
2) Setup
3) Clipping
4) Textures
5) Stage parameters
Anything else? Some like skies might be a bit too much of a reach with the levels having or not havin ... |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
SubDrag
Replies: 1634
Views: 944922
|
Forum: Q-Lab Hacking Department
Posted: Fri Apr 26, 2024 7:46 am Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
It should be updated now, thanks, on model details page |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
SubDrag
Replies: 1634
Views: 944922
|
Forum: Q-Lab Hacking Department
Posted: Mon Apr 22, 2024 1:29 am Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
Thanks. Was the intent the last two are together on a single button to disable gunbarrel? Or intentionally separate. |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
SubDrag
Replies: 1634
Views: 944922
|
Forum: Q-Lab Hacking Department
Posted: Sun Apr 21, 2024 10:19 am Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
Does its location shift? Is that why not providing addresses? |