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  Topic: Triangles, Transparency, and Making Triggers/Paths Viewable?
TheBeard99

Replies: 4
Views: 1242

PostForum: Q-Lab Hacking Department   Posted: Thu Jun 06, 2024 3:11 pm   Subject: Triangles, Transparency, and Making Triggers/Paths Viewable?
Thank you for your replies. I will have some time on the weekend to test things out. Too bad about the paths or triggers not being able to be changed to objects.
  Topic: Triangles, Transparency, and Making Triggers/Paths Viewable?
TheBeard99

Replies: 4
Views: 1242

PostForum: Q-Lab Hacking Department   Posted: Mon Jun 03, 2024 2:33 pm   Subject: Triangles, Transparency, and Making Triggers/Paths Viewable?
Hello, I have been experimenting with this GoldenEye Editor tool and was able to load the game, clone an object, then inject the change into the rom. Trying to do a couple things but not sure how.
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