Author |
Message |
Topic: Anaconda |
kcghost
Replies: 6
Views: 7022
|
Forum: Game-On!
Posted: Thu Dec 24, 2009 1:43 pm Subject:
Anaconda |
I used to play snake in class all the time. there is an entire site dedicated to it
Goes down in history with other great time-wasters such as tetris and copter. |
Topic: December Setup Editor work |
kcghost
Replies: 350
Views: 198976
|
Forum: Q-Lab Hacking Department
Posted: Thu Dec 24, 2009 10:59 am Subject:
December Setup Editor work |
Sorry I should have specified - blank everything including the visual level. No BG, Portals, Clipping, no nothing. File>New starts you off with all that stuff. Oh and another small thing, I acciden ... |
Topic: December Setup Editor work |
kcghost
Replies: 350
Views: 198976
|
Forum: Q-Lab Hacking Department
Posted: Thu Dec 24, 2009 9:10 am Subject:
December Setup Editor work |
I have been fooling around for the past couple days trying to get stuff imported, etc. I can probrobly come up with some more suggestions as I go, but heres a simple one. Could you add the option from ... |
Topic: "Hey Everybody!!" |
kcghost
Replies: 9
Views: 10595
|
Forum: Non-Gaming Talk
Posted: Wed Dec 23, 2009 2:40 pm Subject:
"Hey Everybody!!" |
I'll have to do some work then, if only to keep my "Hacker" status honest. I have some ideas.... Gotta blow the dust off my 3d editing experience from high school and mess around with some a ... |
Topic: Beta face the admiral in GoldenEye? [SOLVED] |
kcghost
Replies: 49
Views: 46953
|
Forum: Q-Lab Hacking Department
Posted: Tue Dec 22, 2009 5:28 pm Subject:
Beta face the admiral in GoldenEye? [SOLVED] |
hair color could have changed for makeup (maybe they grabbed a shot of him when he wasnt looking so good) and the image looks like they blacked out alot of his head - maybe to make him bald. I dont kn ... |
Topic: Beta face the admiral in GoldenEye? [SOLVED] |
kcghost
Replies: 49
Views: 46953
|
Forum: Q-Lab Hacking Department
Posted: Tue Dec 22, 2009 4:59 pm Subject:
Beta face the admiral in GoldenEye? [SOLVED] |
got it, i think - while hes in the casino: Looks just like him, just bald.
http://sites.google.com/site/kcghost/moviepic.JPG
and cant go without this disturbing image
http://sites.google.com/ ... |
Topic: "Hey Everybody!!" |
kcghost
Replies: 9
Views: 10595
|
Forum: Non-Gaming Talk
Posted: Tue Dec 22, 2009 10:57 am Subject:
"Hey Everybody!!" |
haha thanks for the welcomings. Wow, was checking out alot of this stuff last night. Seems to me that some of the few things left that are not totally customizable are the weapons. Tried fooling aroun ... |
Topic: "Hey Everybody!!" |
kcghost
Replies: 9
Views: 10595
|
Forum: Non-Gaming Talk
Posted: Mon Dec 21, 2009 11:21 pm Subject:
"Hey Everybody!!" |
Note: The subject is a simpsons quote... i think. I dont know its meant to be pronounced in a weird and entertaining way, unfortunetley text does not convey it well.
Anyway, I havent been on here i ... |
Topic: Goldeneye Sound Effects |
kcghost
Replies: 1
Views: 11334
|
Forum: GoldenEye 007
Posted: Mon Feb 25, 2008 1:09 pm Subject:
Goldeneye Sound Effects |
Quite a long time ago I used SRip to rip all the GE sound effects, but they were not all of the correct frequency. The old topic was: http://shootersforever.com/forums_message_boards/viewtopic.php?t=8 ... |
Topic: Beta Runway / Dam |
kcghost
Replies: 19
Views: 20497
|
Forum: Q-Lab Hacking Department
Posted: Fri Jul 06, 2007 9:42 am Subject:
Beta Runway / Dam |
http://www.goldeneyeforever.com/goldeneye_online_emulator.php |
Topic: Beta Runway / Dam |
kcghost
Replies: 19
Views: 20497
|
Forum: Q-Lab Hacking Department
Posted: Fri Jul 06, 2007 7:25 am Subject:
Beta Runway / Dam |
No, you can just use an emulator and the setup editor, its easier that way, as long as you can run Goldeneye on your computer. |
Topic: Beta Runway / Dam |
kcghost
Replies: 19
Views: 20497
|
Forum: Q-Lab Hacking Department
Posted: Thu Jul 05, 2007 8:46 pm Subject:
Beta Runway / Dam |
No, not easily. I suppose if I were to load the setups and take all the affected memory addresses into gameshark codes I could, but that would be likely much more lines than a gameshark could handle, ... |
Topic: Beta Runway / Dam |
kcghost
Replies: 19
Views: 20497
|
Forum: Q-Lab Hacking Department
Posted: Thu Jul 05, 2007 7:05 pm Subject:
Beta Runway / Dam |
I made it do that, with a setup mod. No, I havent made any gameshark mods, since the point of the project was to make a permanent modded game, although many of the setup mods are the other way around, ... |
Topic: Beta Runway / Dam |
kcghost
Replies: 19
Views: 20497
|
Forum: Q-Lab Hacking Department
Posted: Thu Jul 05, 2007 10:12 am Subject:
Beta Runway / Dam |
My beta restoration project has the motorcycle, boat, etc. There is the original preset on which the boat is placed, but no presets on which it would travel. My solution for my project was to step nea ... |
Topic: Baron Samedi YTMND |
kcghost
Replies: 1
Views: 5621
|
Forum: GoldenEye 007
Posted: Tue Jun 26, 2007 2:16 pm Subject:
Baron Samedi YTMND |
I was browsing YTMND and found this, thought it was pretty cool/funny:
http://baronsamedilaughs.ytmnd.com/
As well as a couple others:
http://obey007goldeneye.ytmnd.com/
Wha?: http://fach.ytmn ... |