Author |
Message |
Topic: GoldenEye Setup Editor Feature Requests List/Bugs |
oldyz
Replies: 1435
Views: 453035
|
Forum: Q-Lab Hacking Department
Posted: Thu Dec 23, 2021 7:02 pm Subject:
GoldenEye Setup Editor Feature Requests List/Bugs |
So with a few weapons like the magnum they have a force of impact value, which is used as a rng range for pushing enemies when they die. When the push on death flag is set it'll always use a impact va ... |
Topic: NIghtslashers Wide Screen |
oldyz
Replies: 1
Views: 5402
|
Forum: Game-On!
Posted: Mon Dec 13, 2021 5:37 pm Subject:
NIghtslashers Wide Screen |
i had troubles logging into this forum for a while.
anyway , there is a link to the newest update to this game:
https://www.mediafire.com/file/pma8haph1r7zuzv/NightSlashersXWideAsh_21C.rar/file
... |
Topic: A game which shows another perspective |
oldyz
Replies: 19
Views: 6410
|
Forum: Game-On!
Posted: Mon Dec 13, 2021 5:33 pm Subject:
A game which shows another perspective |
@nidalnijmgames
very interesting, i would love to play it , but my systems are very old & outdated.
There are villainns & lots of awful people in all nations now & i think that video ... |
Topic: GE007 N64 Disassembly |
oldyz
Replies: 44
Views: 28352
|
Forum: Q-Lab Hacking Department
Posted: Sun Nov 22, 2020 8:38 am Subject:
GE007 N64 Disassembly |
Do you have any objective past a working, compilable N64 source code base? Such as a Windows version of PD, with definable support for keyboard and mouse?
My first goal is to get it fully decompile ... |
Topic: GE007 N64 Disassembly |
oldyz
Replies: 44
Views: 28352
|
Forum: Q-Lab Hacking Department
Posted: Fri Nov 20, 2020 7:29 am Subject:
GE007 N64 Disassembly |
I can only guess...
many factors are involved, & a bit of a sunk cost fallacy-ish effect may be at play.
legally, making/attempting to make the games opensource might get you cease & desi ... |
Topic: What are the benefits of a PD Disassembly? |
oldyz
Replies: 16
Views: 6491
|
Forum: GoldenEye X
Posted: Thu Nov 19, 2020 6:31 pm Subject:
What are the benefits of a PD Disassembly? |
a bunch of things, i suppose, like expanded online game-play, some nice direct x 12 rendering tricks, VR ....
it may also make the game easier to edit |
Topic: GE007 N64 Disassembly |
oldyz
Replies: 44
Views: 28352
|
Forum: Q-Lab Hacking Department
Posted: Thu Nov 19, 2020 6:23 pm Subject:
GE007 N64 Disassembly |
On the official Everdrive 64 forum, a user named Immorpher posted the following:
"Update! A GEC Discord member just informed me of this:
Good lord , this is good news, the only thing m ... |
Topic: Cobnker's bad Fur day - deleted scenes |
oldyz
Replies: 1
Views: 4453
|
Forum: Game-On!
Posted: Tue Nov 17, 2020 4:20 pm Subject:
Cobnker's bad Fur day - deleted scenes |
Righ now i am trying to find the copy i bought in the grey market in MExico.
but i remember pretty well the vivisection scene & the scene where you see pikachu's tail.
i remeber it well becu ... |
Topic: Turok 3 PC Port In development By: MecaCool |
oldyz
Replies: 11
Views: 12431
|
Forum: Online And Emulation
Posted: Wed May 13, 2020 8:44 am Subject:
Turok 3 PC Port In development By: MecaCool |
check your PM, i hope they fix the character limit issue.
back to turok 3 & 4
once you are able to build the window version, i suppose the limitations that programming for the n64 can be lef ... |
Topic: Update: Nov 28 Move Completed! Issues? Let me know! |
oldyz
Replies: 7
Views: 12581
|
Forum: Website & Message Board Comments
Posted: Wed May 13, 2020 8:24 am Subject:
Update: Nov 28 Move Completed! Issues? Let me know! |
Hello, there is problem with the private messages, they don't allow for a lot to be said, i can onlly send very short messages |
Topic: Turok 3 PC Port In development By: MecaCool |
oldyz
Replies: 11
Views: 12431
|
Forum: Online And Emulation
Posted: Fri May 08, 2020 8:18 am Subject:
Turok 3 PC Port In development By: MecaCool |
Thanks for this.
i have sent a PM to you with some thoughts about some features |
Topic: WindowsRXEMU A windows gaming emulator "In Development& |
oldyz
Replies: 6
Views: 8050
|
Forum: Online And Emulation
Posted: Thu May 07, 2020 3:46 pm Subject:
WindowsRXEMU A windows gaming emulator "In Development& |
well , i hope you work yields results.
if anything now more than ever we need to think outside the box & find away for recycle electronics as much as possible.
i'm the type of person who app ... |
Topic: Super Mario 64 decompiled |
oldyz
Replies: 4
Views: 10393
|
Forum: Game-On!
Posted: Thu May 07, 2020 3:39 pm Subject:
Super Mario 64 decompiled |
blast im late to the party , ill have to delete the other post.
still a de-compile of Goldneye or Perfect Dark would be nice, custom Direct X 12 shaders on those games would be aweseome
edit her ... |
Topic: New Mario Kart 64 Editor! |
oldyz
Replies: 1
Views: 6684
|
Forum: Game-On!
Posted: Thu May 07, 2020 3:36 pm Subject:
New Mario Kart 64 Editor! |
fantastic, i hope it gets expanded further like mario 64 & hacked RAM tricks so a version of mario kart 64 "online" can be had.. |
Topic: N64 netplay without installing just only Local Co-op Online |
oldyz
Replies: 2
Views: 9177
|
Forum: Online And Emulation
Posted: Sat Feb 29, 2020 1:07 am Subject:
N64 netplay without installing just only Local Co-op Online |
when it comes to the xinput issue , you can try this:
https://www.x360ce.com/ |