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  Topic: goldeneye editor
scarface75

Replies: 15
Views: 12511

PostForum: Q-Lab Hacking Department   Posted: Sat Jun 16, 2012 1:47 pm   Subject: goldeneye editor
if somebody tells me precisely how to do it, perhaps I ll do it. otherwise I wont search how to do it. As I said, this editor seems hard to use and send errors.
  Topic: goldeneye editor
scarface75

Replies: 15
Views: 12511

PostForum: Q-Lab Hacking Department   Posted: Sat Jun 16, 2012 5:32 am   Subject: goldeneye editor
in this order it would be good:
grid,chase,facilito,runwaytakedown,garden,code red (didnt succeed in 00 agent),janus silo,kaintai frigate,lab,island,NKtrain,irishcaverns,cliffbase,antenna cradle, sec ...
  Topic: goldeneye editor
scarface75

Replies: 15
Views: 12511

PostForum: Q-Lab Hacking Department   Posted: Fri Jun 15, 2012 12:05 pm   Subject: goldeneye editor
I wont keep trying as I suspect goldeneye editor to be buggy or hard to use. If possible, a compilation of hacks in one unique rom would have been done already.
  Topic: goldeneye editor
scarface75

Replies: 15
Views: 12511

PostForum: Q-Lab Hacking Department   Posted: Tue Jun 12, 2012 8:28 am   Subject: goldeneye editor
integrate the chase, kainetai frigate, garden, grid, temple...into one rom
  Topic: goldeneye editor
scarface75

Replies: 15
Views: 12511

PostForum: Q-Lab Hacking Department   Posted: Mon Jun 11, 2012 10:50 am   Subject: goldeneye editor
still doesnt work, GE editor sent an error.
  Topic: goldeneye editor
scarface75

Replies: 15
Views: 12511

PostForum: Q-Lab Hacking Department   Posted: Mon Jun 11, 2012 8:43 am   Subject: goldeneye editor
injecting doesnt work, tells me 'must have one entry in levelsmacro.ini'
  Topic: goldeneye editor
scarface75

Replies: 15
Views: 12511

PostForum: Q-Lab Hacking Department   Posted: Mon Jun 11, 2012 3:10 am   Subject: goldeneye editor
Id want to make a compilation of several level hacks in one rom. How to do that?
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