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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6168
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Posted: Wed Apr 25, 2007 9:15 pm Post subject: [MULTIPLAYER] Tetris |
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http://www.rarewitchproject.com/media/misc/tetrismaprelease1(subdrag).zip
Original model by Cyberen
(difficult and imperfect) import to Goldeneye by SubDrag
Apply IPS Patch. Then play facility multi (or try dam solo).
NOTE: Does not work on Dr. V64 yet.
NOTE 2: You MUST edit the ROM setting in PJ64 to Goldeneye's since this has a different checksum. Otherwise performance will be awful.
This is the first ever non-port of a new level into Goldeneye. It's a horrific port, but it's one. It'd be cool if someone got footage of them playing on it multi.

Last edited by SubDrag on Wed Apr 25, 2007 9:29 pm; edited 4 times in total |
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7244 Location: Ontario, Canada  |
Posted: Wed Apr 25, 2007 9:19 pm Post subject: |
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This is actually a very cool map created by Cyberen. It may not be a perfect port, but it's an incredible first step towards having brand new stages in GoldenEye. Be sure to download the patch, apply it using the GoldenEye Setup Editor, and check it out. _________________
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MATTMAN662 Agent

Joined: 23 Apr 2007 Posts: 1
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Posted: Thu Apr 26, 2007 8:52 am Post subject: New Goldeneye Levels |
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How do you make brand new goldeneye levels? How do you creat floors and walls and stuff? Did you use the Setup Editor to make this? |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6168
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Posted: Thu Apr 26, 2007 12:16 pm Post subject: |
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This is a 100% new level. Cyberen made the model in Blender, then exported to .obj format. I imported it into the GE Editor, imported as clipping and heavily edited the clipping. I would highly *not* recommend doing this on your own, the current importer is highly buggy and totally screwed up - believe me the textures are way different in the real model. Textures need to be added manually in the Image Tools menu. Still, it's really cool to see an all new level.
Here's a video.
http://youtube.com/watch?v=hMsgmtrLuXI |
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