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DF Ank1
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Joined: 17 Feb 2009
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Location: Feldkirch, Austria

 PostPosted: Wed Feb 18, 2009 7:52 am    Post subject: Much much questions and answer for all newcomer. Reply with quote Back to top

This should be an art " FAQ ", only in a better Version.
Hear i want to teach mapping on a easier way.

It´s recommend to read the Tutorials from www.goldeneyevault.com, but if this not help, this topic help you.

I´m self a newcomer, so i want that everybody have fun on developing and mapping.

If you read the Tutorials, but you don´t know hoe exactly this works, this should help.

Questions : How can i make an Obejective Complete when a Guard was killed:

#1 Make Obejective # Complete, if a Guard was killed.

Type this in the Action Block



0200 Resume If Return Value Loop Met
301201 Detect If Guard Killed, Return Value Loop If So (Oddjob)
03 Leave The Routine, But When Return Continue From Spot
0100 Go To Beginning, Then Return Value Loop
0201 Resume If Return Value Loop Met
9A00000090 Set Objective Bits (If True: Objective #3) (00000090)
9C000000900C Check If Objective Value, Return Loop If So (If True: Objective #3) (00000090)
020C Resume If Return Value Loop Met
05FD0001 JAL To Function (Guard [whatever called it]) (JAL TO: 0001)
04 Terminator


Be careful that you make the the Objective Bits in Action Block as same as the one in the Objective Editor.

In this exsample Oddjob should killed for the complete of the objective.


PLEASE MAKE A ACTION BLOCK TEXT LIKE THIS ONE FROM QUESTION 1. If you want, you can teach why that is so.


Question 2 : How can i make that unlimited guard run and kill me, when a alarm of a camera or alarm goes on. Like in the Bunker 2 ?


Question 3:

How can a guard run to an alarm and activat it. Like in the Dam


Questions 4: How can i end a level, when i use something ( a door, a car.... )

This Action Block should help :

0201 Resume If Return Value Loop Met
03 Leave The Routine, But When Return Continue From Spot
5C##02 Go Into Return Value Loop If 16 Object # Activated
0101 Go To Beginning, Then Return Value Loop
0202 Resume If Return Value Loop Met
D2 Exit Level
04 Terminator








Question 5: What´s the Action Block of " How a guard killed anaother guard, and the Hostage Action Block like in Frigatte.
_________________
-----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate


Last edited by DF Ank1 on Wed Feb 18, 2009 11:57 pm; edited 1 time in total
 
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TAKA Michinoku9.1
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Joined: 22 Jun 2008
Posts: 607
Location: Crossmaglen,South Armagh, Ireland

 PostPosted: Wed Feb 18, 2009 9:46 am    Post subject: Reply with quote Back to top

Spawn guards are what you are looking for when you said about the guards from bunker 2 etc. i have been writing those blocks from the beginning it is one of my favourites Very Happy
Code:
1002:
0200 Resume If Return Value Loop Met
AD224755415244204944203D35413E22 = "GUARD ID =5A>"
03 Leave The Routine, But When Return Continue From Spot
3701 If Alarm Activated, Return Value Loop
0100 Go To Beginning, Then Return Value Loop
0201 Resume If Return Value Loop Met
03 Leave The Routine, But When Return Continue From Spot
F30A If Player Pickups Disabled, Return Value Loop  F3 (0A)
315A03 If Bond In Room With Guard ID, Return Value Loop  (Spawned Guard) Path from Block [0402]
000A Return Value Loop
0203 Resume If Return Value Loop Met
BD043C004504020000000002 Spawn Guard  (Janus Special Forces:Black) (Male, Terrorist)
0202 Resume If Return Value Loop Met
03 Leave The Routine, But When Return Continue From Spot
305A0A Detect If Guard Killed, Return Value Loop If So  (Spawned Guard) Path from Block [0402]
0102 Go To Beginning, Then Return Value Loop
020A Resume If Return Value Loop Met
0101 Go To Beginning, Then Return Value Loop
04 Terminator

That action spawns the guard that needs this action block
Code:
0402:
0201 Resume If Return Value Loop Met
AD2235413D49443E475541524422 = "5A=ID>GUARD"
8E5A Change Guard ID  (5A)
900024 Set Guard Armor Amount  (0024)
8B00A5 Set Current Guard's Hearing Ability  8B (00A5)
8F0033 Set Guard Health  (0033)
930E Set Character Accuracy  93 (0E)
BF00CD069000800001 Spawn Weapon  (DD44 Dostovei) (06 DD44)
0201 Resume If Return Value Loop Met
03 Leave The Routine, But When Return Continue From Spot
05FD000C JAL To Function  (Guard [whatever called it]) (JAL TO: 000C)
0101 Go To Beginning, Then Return Value Loop
04 Terminator

This block numbers must be used exactly or you will have to change this piece of code here{BD043C004504020000000002 Spawn Guard (Janus Special Forces:Black) (Male, Terrorist)}
Which needs to be set that the guard is going to the correct action block that contains his ID and weapon etc also if the ID is changed then the detect if guard killed action needs changed too to stop it from messing up when the guard dies this can be replicated to include more ids for more guards depending on how many you wish to have.
The preset must also be changed to suit your level Smile
The hostages i have not quite mastered yet so Dragonsbretheren would be more help than me on that topic because i am still trying to learn it.
as for the car i made a post in your other topic which helps with that situation and i have never been able to make a guard activate an object maybe because i never really tried but i will look into it Wink
_________________
"We have always found the Irish a bit odd, They refuse to be English" Winston Churchill

"For over 30 Years the IRA showed that the British Government could not rule Ireland on its on terms. You asserted the right of the people of this island to freedom and independance, many of your comrades have paid the ultimate sacrafice in order to bring the freedom struggle forward towards its obtainment."
Gerry Adams

http://www.youtube.com/watch?v=8V3AEgStKvE
 
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DF Ank1
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Joined: 17 Feb 2009
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Location: Feldkirch, Austria

 PostPosted: Thu Feb 19, 2009 12:00 am    Post subject: Reply with quote Back to top

I don´t know what i false on my Action Block : It is all normal, only the guard is not coming to me when the alarm goes on and when i killed him, there is no other guard what should replace him.

Now see and maybe you know the mistake :

0200 Resume If Return Value Loop Met
AD3F3F3F00353534313532343432303439343432303344333534313345001700 Debug Comment (???)
03 Leave The Routine, But When Return Continue From Spot
3701 If Alarm Activated, Return Value Loop
0100 Go To Beginning, Then Return Value Loop
0201 Resume If Return Value Loop Met
03 Leave The Routine, But When Return Continue From Spot
F30A If Player Pickups Disabled, Return Value Loop
31FD03 If Bond In Room With Guard ID, Return Value Loop (Guard [whatever called it])
000A Return Value Loop
0203 Resume If Return Value Loop Met
BD043C005A00020000000000 Spawn Guard (Janus Special Forces:Black) (Male, Terrorist)
0202 Resume If Return Value Loop Met
03 Leave The Routine, But When Return Continue From Spot
300B0A Detect If Guard Killed, Return Value Loop If So (Janus Special Forces:Black)
0102 Go To Beginning, Then Return Value Loop
0101 Go To Beginning, Then Return Value Loop
04 Terminator

Some Blocks have no return ( in this one ). But i have correct it. But the only thing what is other is that after the alarm a second guard with a red head is there. he have no weapons, and he don´t run to me after the alarm

The guard have the Preset 005A, Guard number 000E (ID 0B)

Is the present from the guard that present, if he start everytime, or do i have to make a another prest, where he start.

I made a preset 0059, if this would help you to find the mistake.
_________________
-----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate
 
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DF Ank1
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Location: Feldkirch, Austria

 PostPosted: Thu Feb 19, 2009 1:29 am    Post subject: Reply with quote Back to top

Then i tryied this Action Blokc and t is Quite better. A guard is hear and want to run, but he have no weapon and he don´r run to me, he run around the runway. and after the alarm there is a second guard there on Blokc 0059, but only 1 time.

That´s the AB :


0200
AD???
03
3701
0100
0201
03
F30A
31FD03
000A
0203
0101
020A
BD043B005A00020000000002
0202
03
300B0B
0102
020B
END
_________________
-----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate
 
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TAKA Michinoku9.1
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Joined: 22 Jun 2008
Posts: 607
Location: Crossmaglen,South Armagh, Ireland

 PostPosted: Thu Feb 19, 2009 2:38 am    Post subject: Reply with quote Back to top

The problem is the guards action block is 0002 it needs to be 04XX where ever you put the other action block and his ID needs to be set to 0B in that block for him to respawn or have a weapon plus you should change his head to random and body to one that suits your level
_________________
"We have always found the Irish a bit odd, They refuse to be English" Winston Churchill

"For over 30 Years the IRA showed that the British Government could not rule Ireland on its on terms. You asserted the right of the people of this island to freedom and independance, many of your comrades have paid the ultimate sacrafice in order to bring the freedom struggle forward towards its obtainment."
Gerry Adams

http://www.youtube.com/watch?v=8V3AEgStKvE
 
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DF Ank1
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Joined: 17 Feb 2009
Posts: 512
Location: Feldkirch, Austria

 PostPosted: Thu Feb 19, 2009 2:43 am    Post subject: Reply with quote Back to top

Mhm yes i changed it. But this was not the problem.
I don´t how i can make that he is coming unlimited, after i kill him, and he should run to me and kill me. but i don´t know how. the acion block 1 is uncorrecht. Action block 2 is sure correct.

i only can try to make it, but then the Teti Runway will never aviable... ( Or i make alarms without coming a guard )
_________________
-----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate
 
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TAKA Michinoku9.1
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Joined: 22 Jun 2008
Posts: 607
Location: Crossmaglen,South Armagh, Ireland

 PostPosted: Thu Feb 19, 2009 2:45 am    Post subject: Reply with quote Back to top

are you sure you have it set to the correct 04XX action block and the detect if guard killed detects his ID because then it should respawn if you gave him the correct block that has his ID
_________________
"We have always found the Irish a bit odd, They refuse to be English" Winston Churchill

"For over 30 Years the IRA showed that the British Government could not rule Ireland on its on terms. You asserted the right of the people of this island to freedom and independance, many of your comrades have paid the ultimate sacrafice in order to bring the freedom struggle forward towards its obtainment."
Gerry Adams

http://www.youtube.com/watch?v=8V3AEgStKvE
 
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DF Ank1
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Joined: 17 Feb 2009
Posts: 512
Location: Feldkirch, Austria

 PostPosted: Thu Feb 19, 2009 2:49 am    Post subject: Reply with quote Back to top

ääää. ühm. now it is to much for me ^^. mhm... i look again if it´s correct ( from where the hell should i know if this is correct, Editing and testing the whole time.... )
_________________
-----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate
 
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TAKA Michinoku9.1
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Joined: 22 Jun 2008
Posts: 607
Location: Crossmaglen,South Armagh, Ireland

 PostPosted: Thu Feb 19, 2009 2:51 am    Post subject: Reply with quote Back to top

send the setup to me and i will personnely fix it for you Smile or just send me the .act so i can fix it
_________________
"We have always found the Irish a bit odd, They refuse to be English" Winston Churchill

"For over 30 Years the IRA showed that the British Government could not rule Ireland on its on terms. You asserted the right of the people of this island to freedom and independance, many of your comrades have paid the ultimate sacrafice in order to bring the freedom struggle forward towards its obtainment."
Gerry Adams

http://www.youtube.com/watch?v=8V3AEgStKvE
 
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DF Ank1
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Joined: 17 Feb 2009
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Location: Feldkirch, Austria

 PostPosted: Thu Feb 19, 2009 2:53 am    Post subject: Reply with quote Back to top

The act. file ? ... ?

Do you have Windows Live Messenger ( MSN ) ?
_________________
-----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate
 
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TAKA Michinoku9.1
007
007


Joined: 22 Jun 2008
Posts: 607
Location: Crossmaglen,South Armagh, Ireland

 PostPosted: Thu Feb 19, 2009 2:56 am    Post subject: Reply with quote Back to top

No i only have my email on yahoo you will have to send it there and the .act file is the file containing the action block which is done by exporting action block in the action block editor it saves it as a .act file it saves the block you are currently looking at in the editor
_________________
"We have always found the Irish a bit odd, They refuse to be English" Winston Churchill

"For over 30 Years the IRA showed that the British Government could not rule Ireland on its on terms. You asserted the right of the people of this island to freedom and independance, many of your comrades have paid the ultimate sacrafice in order to bring the freedom struggle forward towards its obtainment."
Gerry Adams

http://www.youtube.com/watch?v=8V3AEgStKvE
 
View user's profile Send private message Visit poster's website
DF Ank1
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Joined: 17 Feb 2009
Posts: 512
Location: Feldkirch, Austria

 PostPosted: Thu Feb 19, 2009 2:58 am    Post subject: Reply with quote Back to top

ahh i only have to export the action block and send it to you
ok right. and do you want USetuprunZ too ?
_________________
-----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate
 
View user's profile Send private message Send e-mail Visit poster's website MSN Messenger
TAKA Michinoku9.1
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Joined: 22 Jun 2008
Posts: 607
Location: Crossmaglen,South Armagh, Ireland

 PostPosted: Thu Feb 19, 2009 3:00 am    Post subject: Reply with quote Back to top

yeah just send me the setup so i can look at the action block a bit closer with all its connections
_________________
"We have always found the Irish a bit odd, They refuse to be English" Winston Churchill

"For over 30 Years the IRA showed that the British Government could not rule Ireland on its on terms. You asserted the right of the people of this island to freedom and independance, many of your comrades have paid the ultimate sacrafice in order to bring the freedom struggle forward towards its obtainment."
Gerry Adams

http://www.youtube.com/watch?v=8V3AEgStKvE
 
View user's profile Send private message Visit poster's website
DF Ank1
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Joined: 17 Feb 2009
Posts: 512
Location: Feldkirch, Austria

 PostPosted: Thu Feb 19, 2009 3:04 am    Post subject: Reply with quote Back to top

ok i will send it in 1 minute.
_________________
-----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate
 
View user's profile Send private message Send e-mail Visit poster's website MSN Messenger
TAKA Michinoku9.1
007
007


Joined: 22 Jun 2008
Posts: 607
Location: Crossmaglen,South Armagh, Ireland

 PostPosted: Thu Feb 19, 2009 3:06 am    Post subject: Reply with quote Back to top

cool Very Happy Very Happy Very Happy
_________________
"We have always found the Irish a bit odd, They refuse to be English" Winston Churchill

"For over 30 Years the IRA showed that the British Government could not rule Ireland on its on terms. You asserted the right of the people of this island to freedom and independance, many of your comrades have paid the ultimate sacrafice in order to bring the freedom struggle forward towards its obtainment."
Gerry Adams

http://www.youtube.com/watch?v=8V3AEgStKvE
 
View user's profile Send private message Visit poster's website
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