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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Bowser N64 Agent


Joined: 03 Mar 2009 Posts: 125 Location: My Koopa Kingdom, On The Throne  |
Posted: Sat Mar 14, 2009 9:02 pm Post subject: |
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I know. _________________ I Am A Huge Western Black Dragon That Can Torch An Entire Village To The Ground In MINUTES. Fear me humans! |
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steelman16 Secret Agent


Joined: 09 Apr 2007 Posts: 242 Location: Ohio  |
Posted: Wed Apr 29, 2009 9:47 am Post subject: |
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Acutally TWINE is a really good N64 game, I just wished that EA would stay out of making action games because they really do suck at making them. The multiplayer is great because the AI bots are tough but the story line missions are a little bit dull. _________________ An Elevator from Earth; then to the Heavens...
-Provost Zackarovh, "For I have Tasted the Fruit" |
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connery as bond Secret Agent


Joined: 21 Jun 2007 Posts: 340
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Posted: Thu May 14, 2009 7:41 am Post subject: |
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I may be a minority, but I liked the PSX version over the N64 version. Now, I always felt that the N64 version felt uninspired.
The PSX version felt like an old arcade shooter, which was really fun to revisit after a couple of years. So, it's a fun game, more so than the N64 version.
Plus, the levels are more action packed, which is cool. I just felt like every time the N64 version tried to throw a tactical level at you (minus the level after Night Watch), it failed miserably. _________________ Missions:
- Return to Arkhangelsk
- Q-Lab VR
- Mt. Hochkonig
- TBA |
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Kerr Avon 007

Joined: 26 Oct 2006 Posts: 920
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Posted: Mon May 25, 2009 1:33 pm Post subject: |
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I think that TWINE is a great game, and very under rated (the N64 version, I've never played the PSX version though I've heard it's bad). Yes, it's nowhere near as good as Goldeneye, but then apart from Perfect Dark, what is?
TWINE is a great single and multiplayer game, and has some advantages over Goldeneye, such as:
* the way the objectives appear or change mid-mission (it was unconvincing the way in Goldeneye M always seemed to know exactly what would befall Bond, and so gave him complete instructions as to what he would face in every mission),
* TWINE followed the film very closely, some of the levels look very much like the film sets,
* Bond's wrist watch was much more appropriate in TWINE, as it shot tranquliser darts, a grappling hook, a lazer and a tazer,
* the multiplayer mode has bots (although they aren't too bright) and lots and lots of options and modes,
* Speech (lots of it),
* You can do far more Bond-ish things in TWINE than in GE, in TWINE you get to ski, to swim, to climb grappling hooks, to wear x-ray specs (sadly no women are in that level!), and to shoot down a helicopter using a manually guided missile.
* Some of the single and multiplayer levels are really good, and some of the single player levels especially look great.
* TWINE doesn't treat you like an idiot, the way modern FPSs do (but Goldeneye doesn't) - you know, like in modern games when you come to a padlocked door, and a message appears on screen (or it's spoken, via your contact back at base, or whatever) saying "Shoot the padlock to get it off", or when you come to a blocked exit you're told "Hmmm, there must be another way out of this building, look for an open window" etc. I hate that. I'm playing the game, so let me work out what to do.
on the minus side, TWINE just isn't as good as Goldeneye. It doesn't have the fun or replayability of GE. Also, TWINE:
- has no cheats or unlockable single player "game modifications" like all guns, or all ammo, etc,
- in multiplayer all characters (skins) are classed as either good or evil, and two or more good characters cannot fight each other (meaning that Bond and M, for example, cannot be on opposite teams) - just about every TWINE player hates this annoying limitation,
- Unlike Goldeneye, but like most other first person shooters, TWINE has one single player level where stealth is necessary, and not too well implemented (the guards only have to see you for you to fail the level, they should at least have to run to an alarm switch, to give you chance to save the situation). It's by far the worst level in the game,
- has no blood, no bullet holes in walls, and when you pick up a (dead!) enemies gun you only get a few bullets, which I suppose is supposed to be more realistic.
Basically TWINE is a great game (I was playing it a month or two ago, I've had it since it came out, and I still really like it), but don't expect a game as good as Goldeneye. It's good, but not that good. |
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Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
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Posted: Mon May 25, 2009 2:01 pm Post subject: |
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Kerr Avon wrote: |
* the way the objectives appear or change mid-mission (it was unconvincing the way in Goldeneye M always seemed to know exactly what would befall Bond, and so gave him complete instructions as to what he would face in every mission), |
Agreed. This can be simulated easily enough in GE, but there's no way to get them to actually appear on the objectives screen, nor give their status on the final completion screen.
Kerr Avon wrote: |
* Bond's wrist watch was much more appropriate in TWINE, as it shot tranquliser darts, a grappling hook, a lazer and a tazer, |
I'm on the fence about this one, I like having access to it, but there were only a few times you actually needed its functions.
Kerr Avon wrote: |
* the multiplayer mode has bots (although they aren't too bright) and lots and lots of options and modes, |
But no good stages! I don't remember there being a single map that I actually enjoyed playing, I know I tolerated Istanbul, that was the best of them from what I remember.
Kerr Avon wrote: |
* You can do far more Bond-ish things in TWINE than in GE, in TWINE you get to ski, to swim, to climb grappling hooks, to wear x-ray specs (sadly no women are in that level!), and to shoot down a helicopter using a manually guided missile. |
But there weren't enough buttons on the controller for some actions, meaning TWINE had one of those "three-handed" control schemes that plagued the N64. In GE all of your controls are at reach whether you're playing with your left or right hand on the middle stick, in TWINE you need to move your hand off to use the look up/down or jump/crouch buttons, depending on the control scheme.
Kerr Avon wrote: | - Unlike Goldeneye, but like most other first person shooters, TWINE has one single player level where stealth is necessary, and not too well implemented (the guards only have to see you for you to fail the level, they should at least have to run to an alarm switch, to give you chance to save the situation). It's by far the worst level in the game, |
TWINE allowed you to silence your P99 at any time, but stealth always felt absolutely worthless in that game...except for that one stupid mission, where you needed perfect stealth. I don't even remember if you could actually kill anyone in that mission or not; I don't think you could.
I tried playing TWINE a few months back and a few other minuses popped out at me:
- In the first mission, there are civilian security guards that you're not allowed to kill. Alright, that's fine...except for the fact that the bastards are shooting at me! Once someone pulls a gun on you they're fair game as far as I'm concerned. You could knock them out with the stun darts, but that only lasted for a short time and they were back up firing away at you.
- Motorola product placement.
- Despite using many of the same guns as GE, they were no where near as memorable in TWINE.
- Non-interactive environments. Say what you will about almost everything exploding in GE, at least it did something.
- The aiming crosshair controls terribly and the up/down buttons are out of the way with the default control scheme.
- Loading screens that have absolutely no reason for existing.
I will give it credit for actually letting you explore the levels and not guiding you along a linear path like every other FPS does nowadays. They claim that's because of the "set pieces" but GE had set pieces and you could do most of your objectives in any order you wanted unless one relied directly on anothers' completion. |
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steelman16 Secret Agent


Joined: 09 Apr 2007 Posts: 242 Location: Ohio  |
Posted: Tue Jun 23, 2009 5:59 pm Post subject: |
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I thought the gadgets in TWINE were cool, like the equipment that goes in your watch (stunning laser, knock out dart, grapple hook, and just a plain laser). Also what was cool the how you can switch your the fixtures on the weapons. _________________ An Elevator from Earth; then to the Heavens...
-Provost Zackarovh, "For I have Tasted the Fruit" |
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Erevan Secret Agent


Joined: 04 Feb 2006 Posts: 336 Location: Saguenay, Canada  |
Posted: Sat Aug 08, 2009 2:22 pm Post subject: |
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I tested with a Gameshark the moonjump code. I expected to go everywhere but isn't possible in many places (e.g: Night watch, Turncoat) cuz when I jump, I don't see the ground while I jump and I just see the level background, I cannot rase from the ground, and it happened to die often while I jump. Using GS codes is pretty pesky cuz it depends what code you want and sometimes it can freeze the game or being not actived.
Playing TWINE with a GS isn't the same thing with Goldeneye and Perfect Dark because it have been made by another developper than Rareware and their ways isn't the same, as I found out. |
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Camaro Secret Agent

Joined: 10 Aug 2009 Posts: 308 Location: Indiana  |
Posted: Fri Sep 11, 2009 8:17 pm Post subject: |
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I remember busting TWINE out from the depths of the abyss of my closet after a Goldenye binge and I distinctly remember the lack of replay value. I believe it was the Subway level that I had trouble with (I don't like using guides and that bomb was kinda hard to locate) and after failing the mission twice I felt no desire to try again, where as in Goldeneye something would compel me to do a mission over and over again til I completed it, and even then I would go back and play it again. _________________ 304 HP |
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GERage 00 Agent


Joined: 18 Nov 2007 Posts: 471 Location: Facility vents  |
Posted: Sun Sep 13, 2009 8:01 pm Post subject: |
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TWINE never really captured the same feel as GE. I'm not suggesting that TWINE is a terrible game on its own, but it simply doesn't compare to GE. Where are the unlockable cheats that made us play Facility on 00 Agent the upteenth time to unlock Invincibility? Where are the well-designed, interactive missions when we get bland ones? Sure, voice acting and weapon attachments are nice, but I still can't overlook TWINE's flaws after playing GE. |
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basunov14 Agent

Joined: 14 Nov 2009 Posts: 1
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Posted: Sat Nov 14, 2009 10:12 am Post subject: |
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Comment removed by the staff.
Reason: Spam.
- Wreck _________________ [url=http://www.gamestorebuilder.com ]earn money online[/url] |
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Camaro Secret Agent

Joined: 10 Aug 2009 Posts: 308 Location: Indiana  |
Posted: Sat Nov 14, 2009 12:31 pm Post subject: |
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Get out of here with this spam. _________________ 304 HP |
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EternallyAries 007

Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas  |
Posted: Sat Nov 14, 2009 2:41 pm Post subject: |
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That is a Spam Stay on Topic basunov14
Ok now thats over i Can Tell You Guys it Wus A Good Game But It Cud Ben Beter But Goldeneye Is The Best Fps Ever For The N64 And
i Think it had The Best Grafets. But TWINE is a good Game in it oun Way
i Got The Game at GameStop For 5$ and Sum Level r Good And sum Level
r Bad And Stuff Muti Cud of Ben Beter And That is all i Got to Say _________________ There totally nothing to read here. |
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HackBond 007


Joined: 14 May 2009 Posts: 1368 Location: Scotland  |
Posted: Sun Nov 15, 2009 4:24 am Post subject: |
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That basnov is a spy! (bot) _________________ Also known as Spyster or Nyxem
[Youtube]
[Decoy] Antenna | Control | Silo | Escape |
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EternallyAries 007

Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas  |
Posted: Sun Nov 15, 2009 9:45 am Post subject: |
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Dang he is a Bot? I Did Not No That. How Do You guys No Wen There
Is a Bot Posting _________________ There totally nothing to read here. |
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HackBond 007


Joined: 14 May 2009 Posts: 1368 Location: Scotland  |
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