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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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NapalmNero Secret Agent


Joined: 05 Jan 2010 Posts: 224 Location: Nowhere  |
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7252 Location: Ontario, Canada  |
Posted: Wed Mar 24, 2010 6:15 pm Post subject: |
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It looks pretty neat, but the guy who put it up hasn't said anything else about it in nearly a year and a half. I doubt that it was ever finished, and even the version those images were captured from probably never got released publicly. _________________
YOUTUBE | TWITTER/X | FACEBOOK | VAULT | MOD DB | RHDN |
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NapalmNero Secret Agent


Joined: 05 Jan 2010 Posts: 224 Location: Nowhere  |
Posted: Wed Mar 24, 2010 6:17 pm Post subject: |
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It actually was released; however it is a 1964 Texture Update. Sadly the file has since been taken offline and people are looking for the mirror. I've yet to consults the /v/idya games board on 4chan(where I usually go to find texture things like this.); and I don't want to.. because they scare me 3: _________________ Who? |
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Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
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Posted: Wed Mar 24, 2010 6:24 pm Post subject: |
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Ah, I remember seeing this before. My first thought was that someone bought those poor Russian soldiers uniforms wrapped in cellophane. That does not look like fabric at all. Unfortunately, the texture used on the mountains does, in a way...
As you can imagine from how critical I've been of the PD remake, I'm not thrilled at all with the changes. Making the pavement in Dam snow covered is kind of cool, until you notice that they painted caution stripes right onto the snow. They may follow you around any corner and have no idea how to shoot over a railing, but I don't think the Soviet army is that incompetent. |
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EternallyAries 007

Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas  |
Posted: Wed Mar 24, 2010 11:00 pm Post subject: |
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I like how it looks but the dam cude of ben better thu. _________________ There totally nothing to read here. |
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MC TC Agent

Joined: 05 Apr 2008 Posts: 5
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Posted: Mon May 10, 2010 11:49 pm Post subject: |
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Hey guys,
I have planned for a while now to make hires textures for the mission select screen in Goldeneye. Problem is: For this I have to make a screenshots in game while flying. I don't want to use the Goldeneye Editor for it because it doesn't show objects and enemys and has some minor graphical issues.
Is there some sort of invisible/fly/god-mode in the game so I can make the screenshots for the mission select screen? If there is: How can I use it?
Thanks in advance. |
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Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
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Posted: Tue May 11, 2010 4:04 am Post subject: |
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Actually, most of those shots were taken from the intro cameras. I wouldn't be surprised if all of them were, but the cameras were later changed/removed (in the case of multi). You should be able to get shots of several of them without doing anything. Some will be impossible to replicate, though, especially Jungle. |
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acceptable67 007


Joined: 16 Jan 2010 Posts: 1738 Location: US  |
Posted: Tue May 11, 2010 4:17 am Post subject: |
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Wow, that looks REALLY REALLY cool. _________________
Rare wrote: | Perfect Dark Forever. |
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Trevor 007


Joined: 15 Jan 2010 Posts: 926 Location: UK, Friockheim OS:Win11-Dev PerfectGold:Latest  |
Posted: Tue May 11, 2010 5:04 am Post subject: |
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I tried a quick one a while back (I thin k |I posted it on the RWP but I couldn't tone the guards down to olive green. Although I changed the colour of the bmp it still showed as bright green on the models.
I suppose in GEX 'SE' it could be done since its the acutal models we are working on/porting over.
Trev _________________
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