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EternallyAries
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 PostPosted: Thu Apr 08, 2010 1:25 am    Post subject: Reply with quote Back to top

Wow i never seen that before good eyes DB. But what is it for?
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Dragonsbrethren
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 PostPosted: Thu Apr 08, 2010 4:22 am    Post subject: Reply with quote Back to top

It doesn't actually do anything that I can tell.
 
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SubDrag
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 PostPosted: Thu Apr 08, 2010 4:42 am    Post subject: Reply with quote Back to top

I wouldn't read too much into it, it could be an oversight.
 
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Kode-Z
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 PostPosted: Thu Apr 08, 2010 8:18 am    Post subject: Reply with quote Back to top

Dragonsbrethren wrote:
Something I just noticed in Archives. The two stairwells near the starting area have clipping on their sides. This serves absolutely no purpose. My only guess is maybe they either originally wanted to let you jump over the railings (unlikely) or maybe walking to the side of the railing would've originally made you look down, like the vent in Facility? I guess it needs to be connected to the clipping below it for that to work.

I checked the stairs in Facility and Caverns, which are similarly designed, and they don't have this clipping. The ones in the later section of the Archives don't, either


Could be (possibly) a remainder from when the game was on on-rails shooter? Just a guess!
 
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EternallyAries
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 PostPosted: Fri Apr 09, 2010 12:22 am    Post subject: Reply with quote Back to top

What is on-rails shooter meen?
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HackBond
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 PostPosted: Fri Apr 09, 2010 2:30 am    Post subject: Reply with quote Back to top

EternallyAries wrote:
What is on-rails shooter meen?


Its when the player cannot move freely but on a path, like a guard. All the player could do is shooting or something else.
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Wreck
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 PostPosted: Fri Apr 09, 2010 2:05 pm    Post subject: Reply with quote Back to top

Sort of like Time Crisis, House of the Dead, Virtua Cop, or those new Resident Evil "Chronicles" games on the Wii.
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EternallyAries
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 PostPosted: Fri Apr 09, 2010 2:43 pm    Post subject: Reply with quote Back to top

Oh ok now i no what it is now thank you guys
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