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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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radorn 007


Joined: 23 Sep 2007 Posts: 1424
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Posted: Wed Apr 14, 2010 10:14 pm Post subject: Old NES CD game system discovered |
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http://www.nesworld.com/camerica-cd-system.php
From the description it seems like the basis of this was similar to old systems that loaded programs from tape cassettes. I say this because the discs seem to have been playable on a normal audio CD system, which would mean that the data in them would be encoded as pulses on a normal redbook audio stream, and not as CD-ROM data which would be decoded into bits and stored in some intermediate RAM in the interface card they mention. Seems like they got inspired by the FDS but took the "audio tape" approach to it, only that they used CD xD.
I assume that you'd have to suffer a rather long "now loading" screen while the game would fullly load into the cart and you could start playing. |
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kevin1gamer Banned
Joined: 18 Mar 2010 Posts: 177 Location: St. Louis  |
Posted: Thu Apr 15, 2010 3:27 am Post subject: |
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Wow, that's awesome! |
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EternallyAries 007

Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas  |
Posted: Fri Apr 16, 2010 1:08 am Post subject: |
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Wow i never no that befor that is insane to this make me want to go buy a NES now just to play some of the games on it agand. _________________ There totally nothing to read here. |
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zoinkity 007


Joined: 24 Nov 2005 Posts: 1730
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Posted: Tue Apr 20, 2010 6:40 am Post subject: |
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That was typical of early CD software. Look at how many CDs were specially coded back in the win3.1 era. Half of them work on normal CD players, or at least half of mine do. Nightmare for the DOSBox people to emulate, I'm sure.
Still a bloody shame they didn't bring the FDS overseas. They're really nifty--and somewhat easy to duplicate if you hook two machines together ;*) _________________ (\_/) Beware
(O.o) ze
(> <) Hoppentruppen! |
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