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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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John_Titor2036 Agent


Joined: 01 Mar 2011 Posts: 9
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6171
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Posted: Tue Mar 01, 2011 2:30 pm Post subject: |
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Fun videos I hadn't even realized Wreck had renamed the co-op buddies haha  |
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Zodiac Agent

Joined: 02 Nov 2010 Posts: 34
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Posted: Tue Mar 01, 2011 6:09 pm Post subject: |
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I really appreciate the help. I tried this configuration but it wouldn't work for me. But there is one thing I just noticed that I had not earlier. After I applied the settings to the rom I closed the window and opened it back up to readjust when I noticed the settings I changed did not stay. They will not remain there once I close the window. Does anyone have any idea why this happens with this rom? I've tried to change it multiple times but they will not stay unfortunately. I'm using the latest build of Project64 1.6 with the default plugins, Jabo's. Again, thanks for any response to this. |
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SATURN_81 00 Agent

Joined: 06 Jun 2010 Posts: 423 Location: spain  |
Posted: Wed Mar 02, 2011 6:53 am Post subject: |
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Zodiac concerns, you lose the previous game data saved after configuration? or maybe a blank line after the set?
can be solved with 2 gameshark codes available for the rom version 1.0 which is compatible with the version 1.1.lo happens is that these codes unlock all levels and do not know if that will want to apply suceda.cuando codes were etched in his save, until you decide to change back the configuration of the rom. |
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Sogun General


Joined: 15 Dec 2010 Posts: 661 Location: Valencia, Spain  |
Posted: Wed Mar 02, 2011 9:07 am Post subject: |
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Looks fantastic!
Reporting that it works on Wii64 flawlessly (well, with emulator issues).
The only problem I've is that is mandatory to save in a memory pak, native saves didn't even show!
Just discover a secret passage in Archives after 12 years owning the cartridge!
Keep up the good work! |
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John_Titor2036 Agent


Joined: 01 Mar 2011 Posts: 9
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Zodiac Agent

Joined: 02 Nov 2010 Posts: 34
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Posted: Wed Mar 02, 2011 5:47 pm Post subject: |
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I don't lose the game save data, it's the configuration under Rom Settings. Everything goes back to default once I close the settings window. My file named Dark on the game stays there, though. So would this concern gameshark codes also? Thank you for the support. |
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SATURN_81 00 Agent

Joined: 06 Jun 2010 Posts: 423 Location: spain  |
Posted: Thu Mar 03, 2011 6:49 am Post subject: |
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configuring test to see any N64 game and see if they also lose that configuration. if this still happens is probably due to the configuration of the emulator. now no problem making that happen. My advice is to try looking at the emulator "options" and then uncheck "hide advanced settings." I think so you may have a better idea of your problem. |
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PaRaDoX 007

Joined: 17 Oct 2009 Posts: 713 Location: Grid  |
Posted: Thu Mar 03, 2011 9:40 am Post subject: |
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Just tried this.....HOLY COW THIS IS AWESOME!!!!!! Good Job guys!  |
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Zodiac Agent

Joined: 02 Nov 2010 Posts: 34
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Posted: Thu Mar 03, 2011 4:01 pm Post subject: |
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I went to advanced options and checked the option that says "always overwrite default settings with ones from ini?" Now the configuration of the rom will stay but the game is still giving me the same behavior. It either crashes, black screen, or stays one the screen before the level with the level music playing. I tried the configuration from goldeneyevault.com and the one you recommended on here but it still won't work. I also tried using f4 the unlimit the fps. Not sure what else I can try. Thanks for the support everyone. |
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John_Titor2036 Agent


Joined: 01 Mar 2011 Posts: 9
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HackBond 007


Joined: 14 May 2009 Posts: 1368 Location: Scotland  |
Posted: Fri Mar 04, 2011 9:42 am Post subject: |
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Temples wall textures are screwed up.
EDIT: Ignore, LOD made it screwed. _________________ Also known as Spyster or Nyxem
[Youtube]
[Decoy] Antenna | Control | Silo | Escape |
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00action 00 Agent


Joined: 21 Feb 2007 Posts: 445 Location: UK  |
Posted: Fri Mar 04, 2011 10:17 am Post subject: |
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Zodiac wrote: | I cannot get the game to play. I have no problems with the second patch. I applied the delta patch to PD and put the settings to what they are supposed to be according to the FAQ on goldeneyevault.com.
CPU Core Style: Recompiler
Self Modifying-Core Type: Protect Memory
Default Save type: 16Kbit EEPROM
Counter Factor: 2
Check marks by: Large Compile Buffer, Register Caching, Use TLB.
The game starts up but once I hit start game after I've selected simulants and all it just crashes. The level music plays but the screen just freezes. Thanks so much for anyone who replies. Thanks. |
Hi Zodiac, i think your rom settings are fine because i have this problem, if i set up a bunch of sims and change all there bodys and heads and then try load the level it crashes almost every time BUT! if i save all my VR settings, reset the rom, load the settings then it seems to work fine. I hope this helps, if not, then i dont know whats going on.
Spyster: I have the same problem with the temple wall textures but its definatly my emulator because they look fine on console.
GoldenEye: X v3a: Ive been playing this loads over the past couple of days and i got to say one of my favorite moments was when Baron Samadi ran past me with Jaws's head on and killed Natalya who at the time had the Helicopter Pilots Head  _________________ My YouTube Channel
https://www.youtube.com/channel/UCGWK44nRWYkQyNUcauIiIYQ
My Twitch Channel
https://www.twitch.tv/00action |
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HackBond 007


Joined: 14 May 2009 Posts: 1368 Location: Scotland  |
Posted: Fri Mar 04, 2011 10:36 am Post subject: |
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00action wrote: | Zodiac wrote: | I cannot get the game to play. I have no problems with the second patch. I applied the delta patch to PD and put the settings to what they are supposed to be according to the FAQ on goldeneyevault.com.
CPU Core Style: Recompiler
Self Modifying-Core Type: Protect Memory
Default Save type: 16Kbit EEPROM
Counter Factor: 2
Check marks by: Large Compile Buffer, Register Caching, Use TLB.
The game starts up but once I hit start game after I've selected simulants and all it just crashes. The level music plays but the screen just freezes. Thanks so much for anyone who replies. Thanks. |
Hi Zodiac, i think your rom settings are fine because i have this problem, if i set up a bunch of sims and change all there bodys and heads and then try load the level it crashes almost every time BUT! if i save all my VR settings, reset the rom, load the settings then it seems to work fine. I hope this helps, if not, then i dont know whats going on.
Spyster: I have the same problem with the temple wall textures but its definatly my emulator because they look fine on console.
GoldenEye: X v3a: Ive been playing this loads over the past couple of days and i got to say one of my favorite moments was when Baron Samadi ran past me with Jaws's head on and killed Natalya who at the time had the Helicopter Pilots Head  |
Disable LOD calculation on your plugin. _________________ Also known as Spyster or Nyxem
[Youtube]
[Decoy] Antenna | Control | Silo | Escape |
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CharAznable0 Secret Agent

Joined: 13 Jul 2010 Posts: 306
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Posted: Fri Mar 04, 2011 11:54 am Post subject: |
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I'm having trouble getting the xdelta patch to work on my PD Rom.
When I click ok it says "unknown error patching, possibly input or crc mismatch". |
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