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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Borman Agent
Joined: 13 Oct 2012 Posts: 71
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Posted: Sat Oct 13, 2012 3:51 pm Post subject: Perfect Dark PAL Beta |
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*PAL Beta of Perfect Dark (Two days before final build - C-Up and C-Down to enable MCM, less options than NTSC)
*NTSC Beta of Perfect Dark (March 22nd 2000 build - C-Up and C-Down to enable MCM, a couple of more options than PAL)
*Conker's Bad Fur Day "Debug" (October 25th, 2000 build - Hold all C buttons on start to cause an interrupt and the debug menu. Doing so later crashes the game, but it may work on real hardware)
*Conker's BFD ECTS Demo Build (Made for a trade show, lots of differences, lots of crashes in Project 64, none really in sixtyforce)
Last edited by Borman on Sun Feb 10, 2013 4:06 pm; edited 2 times in total |
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SubDrag Administrator
Joined: 16 Aug 2006 Posts: 6125
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Posted: Sat Oct 13, 2012 4:12 pm Post subject: |
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Welcome! Man it would be liquid gold if it were earlier, but it's still amazing to see one out there and it could hold some cool debug stuff. Might help to have some sort of tracker of funds.
Last edited by SubDrag on Sat Oct 13, 2012 4:12 pm; edited 1 time in total |
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acceptable67 007
Joined: 16 Jan 2010 Posts: 1738 Location: US |
Posted: Sat Oct 13, 2012 4:12 pm Post subject: |
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Cool new pics _________________
Rare wrote: | Perfect Dark Forever. |
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Borman Agent
Joined: 13 Oct 2012 Posts: 71
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Posted: Sat Oct 13, 2012 5:39 pm Post subject: |
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SubDrag wrote: | Welcome! Man it would be liquid gold if it were earlier, but it's still amazing to see one out there and it could hold some cool debug stuff. Might help to have some sort of tracker of funds. |
I know, but we have to start somewhere. Hopefully more comes out of the woodwork if we can get one game out there. I havent actually started to collect any money yet, I just want to be sure the interest is there. |
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Borman Agent
Joined: 13 Oct 2012 Posts: 71
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Posted: Wed Oct 17, 2012 6:12 pm Post subject: |
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For reference, Ill be looking to get 500$US for the build. Really not that much considering one build (of an unknown date) went for thousands of euros. |
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MRKane 007
Joined: 11 Dec 2008 Posts: 1075
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Posted: Wed Oct 17, 2012 8:00 pm Post subject: |
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Strange. If I were to stumble across a beta PD or GE cartridge you'd have to chain me down to stop me from making a dump on the V64...
But that's just my 10c - call me a skeptic if you will. _________________ No Mr. Bond, I expect you to be re-coded! |
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Borman Agent
Joined: 13 Oct 2012 Posts: 71
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Posted: Thu Oct 18, 2012 5:30 pm Post subject: |
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The game is dumped and ready to go. I am one of the better known people in the beta community, I paid to have Kameo for the Xbox dumped. Ive dumped Diablo on the Game boy. I showed hours worth of Star Wars Battlefront III footage. Don't worry, it's as real as real gets. The fact is it cost money to get the game, 500$ is a small price to pay if it is split between, say, 10 people. |
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MRKane 007
Joined: 11 Dec 2008 Posts: 1075
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Posted: Thu Oct 18, 2012 8:59 pm Post subject: |
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Letting the mind drift for a bit...it'd be fantastic if we could get hold of the build files from rare. Is there anything markedly different from the main game? I'd expect to see it in multi to be honest. _________________ No Mr. Bond, I expect you to be re-coded! |
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Borman Agent
Joined: 13 Oct 2012 Posts: 71
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Posted: Fri Oct 19, 2012 9:39 am Post subject: |
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The amount of differences will likely be minimal due to it being a late build. That said, the fact that it is a debug build means that anything is possible. I've had supposed final builds in the past with test maps and stuff left over. I'm not a huge perfect dark fan, but I wanted to make sure it didn't disappear for those that are. |
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acceptable67 007
Joined: 16 Jan 2010 Posts: 1738 Location: US |
Posted: Fri Oct 19, 2012 11:13 am Post subject: |
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Hey, the MCM menu is clearly in view and we used to rave like packs of monkey's over it so atleast we know it's in this build. You never know if there may be smaller differences between the Debug and the Final.
If it's all dumped and emulator-ready... Distribute... And seeing as it's not a retail version I can't see how it can be stopped from linking in the forum. _________________
Rare wrote: | Perfect Dark Forever. |
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zoinkity 007
Joined: 24 Nov 2005 Posts: 1688
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Posted: Fri Oct 19, 2012 1:26 pm Post subject: |
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These prototype games can be fantastically expensive, and quite honestly once released they do drop in value. It's commonplace to make up the difference this way, and to be honest $500 isn't very much compared to some campaigns. Take a look at Assemblergames sometime for comparisons.
Actually, the reason for dumping them has little to do with distribution and more to do with the instability of eeprom over time. A couple of the recent releases have had damaged sectors, so dumping existing carts is essential. _________________ (\_/) Beware
(O.o) ze
(> <) Hoppentruppen! |
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Borman Agent
Joined: 13 Oct 2012 Posts: 71
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Posted: Fri Oct 19, 2012 4:23 pm Post subject: |
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acceptable67 wrote: | Hey, the MCM menu is clearly in view and we used to rave like packs of monkey's over it so atleast we know it's in this build. You never know if there may be smaller differences between the Debug and the Final.
If it's all dumped and emulator-ready... Distribute... And seeing as it's not a retail version I can't see how it can be stopped from linking in the forum. |
Unfortunately I can't afford to throw away hundreds of dollars by giving it out for free. I bought it so that it didn't disappear, as it quite easily could have. |
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acceptable67 007
Joined: 16 Jan 2010 Posts: 1738 Location: US |
Posted: Fri Oct 19, 2012 4:41 pm Post subject: |
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Borman wrote: | acceptable67 wrote: | Hey, the MCM menu is clearly in view and we used to rave like packs of monkey's over it so atleast we know it's in this build. You never know if there may be smaller differences between the Debug and the Final.
If it's all dumped and emulator-ready... Distribute... And seeing as it's not a retail version I can't see how it can be stopped from linking in the forum. |
Unfortunately I can't afford to throw away hundreds of dollars by giving it out for free. I bought it so that it didn't disappear, as it quite easily could have. |
zoinkity wrote: | These prototype games can be fantastically expensive, and quite honestly once released they do drop in value. It's commonplace to make up the difference this way, and to be honest $500 isn't very much compared to some campaigns. Take a look at Assemblergames sometime for comparisons.
Actually, the reason for dumping them has little to do with distribution and more to do with the instability of eeprom over time. A couple of the recent releases have had damaged sectors, so dumping existing carts is essential. |
Okay, I understand. _________________
Rare wrote: | Perfect Dark Forever. |
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Borman Agent
Joined: 13 Oct 2012 Posts: 71
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Posted: Fri Oct 19, 2012 7:17 pm Post subject: |
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Alright, I've decided to go ahead with it. Send me a PM if you are interested in contributing and I can send you a paypal address. |
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acceptable67 007
Joined: 16 Jan 2010 Posts: 1738 Location: US |
Posted: Sat Oct 20, 2012 3:38 am Post subject: |
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Borman wrote: | Alright, I've decided to go ahead with it. Send me a PM if you are interested in contributing and I can send you a paypal address. |
For? _________________
Rare wrote: | Perfect Dark Forever. |
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