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									GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
  
									
									
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								acceptable67 007
  
  
  Joined: 16 Jan 2010 Posts: 1738 Location: US                     | 
								
									
										
											  Posted: Sat Feb 23, 2013 2:05 pm    Post subject: New Level Release | 
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											Hey folks. Pleased to announce that me and Jonaeru collaborated a little bit ago to make a new PD level. It's already been posted to vault, and can be viewed here: http://goldeneyevault.com/viewfile.php?id=273
 
 
The level is over the 'Deep Sea' slot in the Solo Missions menu.
 
 
Enjoy. _________________
  	  | Rare wrote: | 	 		  | Perfect Dark Forever. | 	 
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								Dragonsbrethren Hacker
  
  
  Joined: 23 Mar 2007 Posts: 3058
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											  Posted: Sat Feb 23, 2013 6:47 pm    Post subject:  | 
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											| Just gave this a try, not a fan of the Warehouse level but you guys made a pretty fun mission in it. | 
										 
									 
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								PaRaDoX 007
  
 
  Joined: 17 Oct 2009 Posts: 713 Location: Grid                     | 
								
									
										
											  Posted: Sat Feb 23, 2013 7:16 pm    Post subject:  | 
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											| Gave it a go as well. I liked it, the beta music was my favorite part of this haha | 
										 
									 
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								Rey 007
  
  
  Joined: 07 Feb 2012 Posts: 785 Location: US                     | 
								
									
										
											  Posted: Sat Feb 23, 2013 8:26 pm    Post subject:  | 
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											Hmm,I always wanted to make a level out of this. I would always walk around in PD's levels and think were to add the presets and such. _________________ www.youtube.com/gamerrey23 | 
										 
									 
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								SATURN_81 00 Agent
  
 
  Joined: 06 Jun 2010 Posts: 423 Location: spain                     | 
								
									
										
											  Posted: Sat Mar 02, 2013 5:48 pm    Post subject:  | 
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											I really liked this level and objectives for, perhaps maybe more guards missing, if you are thinking of doing a review of this mission I would like to be aƱadieran doors, vents can be refilled with gadets or weapons for the mission.
 
 
this mission I liked it precisely because it is stable and covers some aspects so then you feel like playing it again, some of the missions that came first to PD tenianla speed or framerate pretty hard, so I hope this is as initially the first goldeneye patches were pretty hard in the past and today are quite stable. | 
										 
									 
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								SilverEye Secret Agent
  
  
  Joined: 21 Jul 2012 Posts: 360
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											  Posted: Sun Mar 03, 2013 4:31 am    Post subject:  | 
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											I'm going to try it on of these days, a level made out of teamwork should be great   | 
										 
									 
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								Jonaeru Secret Agent
  
  
  Joined: 19 Jan 2013 Posts: 232 Location: Japan                     | 
								
									
										
											  Posted: Wed Mar 06, 2013 3:41 am    Post subject:  | 
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											Thank you guys for playing and feedback!
 
 
I posted the video.
 
http://youtu.be/hWILx3zP47I | 
										 
									 
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								acceptable67 007
  
  
  Joined: 16 Jan 2010 Posts: 1738 Location: US                     | 
								
									
										
											  Posted: Wed Mar 06, 2013 8:59 am    Post subject:  | 
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Very nice video, J. I might release an updated patch correcting the "production mainframe destroyed" text. That shouldn't necessarily popup at the small computer, rather the bigger one (it doesn't correspond with the objective).
 
 
Thanks for the feedback. _________________
  	  | Rare wrote: | 	 		  | Perfect Dark Forever. | 	 
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								Jonaeru Secret Agent
  
  
  Joined: 19 Jan 2013 Posts: 232 Location: Japan                     | 
								
									
										
											  Posted: Wed Mar 06, 2013 7:12 pm    Post subject:  | 
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											 	  | acceptable67 wrote: | 	 		  
 
 
Very nice video, J. I might release an updated patch correcting the "production mainframe destroyed" text. That shouldn't necessarily popup at the small computer, rather the bigger one (it doesn't correspond with the objective).
 
 
Thanks for the feedback. | 	  
 
 
OK,   
 
Small computer is not mainframe, big computer (power source) is mainframe.
 
 
and,
 
Please change "Collect project information" (Objective One) of the briefing to "Obtain project information".
 
Please change the "Disk of secret information collected" text to "Picked up Disk of secret information". | 
										 
									 
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								Jonaeru Secret Agent
  
  
  Joined: 19 Jan 2013 Posts: 232 Location: Japan                     | 
								
									
										
											  Posted: Sun Jul 07, 2013 1:09 am    Post subject:  | 
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											I posted the new video. 
 
 
N64 Perfect Dark - dataDyne Warehouse - PA (NEW level) (Console) 
 
http://youtu.be/ri_c2_w18rk | 
										 
									 
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								acceptable67 007
  
  
  Joined: 16 Jan 2010 Posts: 1738 Location: US                     | 
								
									
										
											  Posted: Sun Jul 07, 2013 5:22 am    Post subject:  | 
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											Very nice Jonearu - but there is one more thing that is plaguing this level; the DY357 that the guards carry seems very inaccurate, you were not hit often and I surely wasn't hit often during testing the level, only until the CMP150 guards came out. _________________
  	  | Rare wrote: | 	 		  | Perfect Dark Forever. | 	 
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								MultiplayerX 007
  
  
  Joined: 29 Jan 2006 Posts: 1211 Location: USA                     | 
								
									
										
											  Posted: Sun Jul 07, 2013 7:41 am    Post subject: Re: New Level Release | 
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											 	  | acceptable67 wrote: | 	 		  Hey folks. Pleased to announce that me and Jonaeru collaborated a little bit ago to make a new PD level. It's already been posted to vault, and can be viewed here: http://goldeneyevault.com/viewfile.php?id=273
 
 
The level is over the 'Deep Sea' slot in the Solo Missions menu.
 
 
Enjoy. | 	  
 
 
Very cool idea Acceptable.      EXCELLENT!!!     _________________
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