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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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acceptable67 007
Joined: 16 Jan 2010 Posts: 1738 Location: US |
Posted: Wed Feb 13, 2013 12:08 pm Post subject: |
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MJarcos wrote: | Well... Carrington Institute
http://www.youtube.com/watch?v=qJTtl9xxSSo
I'd make a video exploring the institute, but the game are a little heavy for recording.
Yes, the map is huge, it will not be so when complete it will start decreasing its proportions...
Thanks |
Wow, I definitely wasn't expecting that. Very nice. _________________
Rare wrote: | Perfect Dark Forever. |
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Dragonsbrethren Hacker
Joined: 23 Mar 2007 Posts: 3058
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Posted: Wed Feb 13, 2013 4:28 pm Post subject: |
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Is that brush based? Can you even do accurate ports of PD maps in that engine? PD uses a lot more overlapping architecture than you'd think, way more than GoldenEye did. Just something to keep in mind. |
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MJarcos Agent
Joined: 08 Mar 2012 Posts: 79 Location: My PC |
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MJarcos Agent
Joined: 08 Mar 2012 Posts: 79 Location: My PC |
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HackBond 007
Joined: 14 May 2009 Posts: 1345 Location: Scotland |
Posted: Sat Apr 20, 2013 10:07 am Post subject: |
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Just so you don't make a typo when you get the mod futher
Phoenix is spelt like how I just typed it. _________________ Also known as Spyster or Nyxem
[Youtube]
[Decoy] Antenna | Control | Silo | Escape |
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MJarcos Agent
Joined: 08 Mar 2012 Posts: 79 Location: My PC |
Posted: Thu May 23, 2013 4:06 pm Post subject: |
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Since the dawn of the remake, I always thought that the game would need a new UI (User Interface):
http://img835.imageshack.us/img835/632/yayvt.png
Yes looks a lot like Crysis.
But because I will change it this way?
Well, everything will make sense when I present the animation Eye Tech (:
Tell me what you think! Comments and criticisms are welcome!
Note: Just because I will change, does not mean it can not create an option to disable the new things I put. |
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MultiplayerX 007
Joined: 29 Jan 2006 Posts: 1210 Location: USA |
Posted: Thu May 23, 2013 4:16 pm Post subject: Re: Perfect Dark Remake |
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MJarcos wrote: |
Remake Perfect Dark on CryENGINE 3 with cutting edge graphics, while maintaining fidelity to the original.
Programs that we are using:
Autodesk 3DSMAX 2013 - Modeling and Animation.
CryENGINE 3 v3.X - Graphics engine and physical.
Make Human - Human basic shapes.
ZBrush - Touches on models.
Goldeneye/Perfect Dark Setup Editor - Studying maps.
Adobe Creative Suite + Autodesk Scaleform - HUD and UI.
FL Studio - Remaking Music and Sounds.
Sony Vegas 10/Adobe After Effects CS4 - Videos for divulgation.
Notepad++ - Scripts and Coding.
Team: (So far)
Rafael Andreatta Martins - Leader, Animator and Modeler
Marcos Paulo (Me) - Co-leader, Modeler, Level Builder and Divulgation
Want to help, any tips? Get in touch!
perfectdremake@yahoo.com.br
Development Diary:
http://perfectdarkremake.wordpress.com/ (Portuguese)
http://perfectdarkremakeesp.wordpress.com/ (Espanõl)
http://perfectdarkremakeing.wordpress.com/ (English) |
OKAY... I have to admit bro it really looks like you know what you're doing. I would LOVE to see this thing happen so don't let the fans down! Keep the music the same and just rip the bloody files into mp3's and convert them over to whatever the engine needs. SAME with sound effects. Use the same texture files and just blow them up in photoshop or something They have image enlarger FREEWARE online so please don't replace the textures with something different or you'll RUIN it! Looks great so far! I use a program called SmillaEnlarger It will blow up ANY file type and allow you to adjust picture resolution with almost ZERO loss bro. Come on now and get this thing rolling! _________________ [img]http://imgur.com/ud785Jq[/img] |
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MJarcos Agent
Joined: 08 Mar 2012 Posts: 79 Location: My PC |
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MJarcos Agent
Joined: 08 Mar 2012 Posts: 79 Location: My PC |
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MultiplayerX 007
Joined: 29 Jan 2006 Posts: 1210 Location: USA |
Posted: Fri Jun 14, 2013 6:48 am Post subject: |
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Oh YES!! You've nailed it brother. That is BEAUTIFUL!!! Microsoft should hire you as CHIEF design supervisor. If you make all the Solo levels in multi like this dewd I'll make you the top page on my Code Legends site! This really does look great ;D. You've earned my respect and confidence from those pics and vids. You should be proud _________________ [img]http://imgur.com/ud785Jq[/img] |
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madmax386 Agent
Joined: 30 Apr 2008 Posts: 196 Location: New Zealand |
Posted: Fri Jun 14, 2013 6:53 am Post subject: |
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wow mate thats looking nince |
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MultiplayerX 007
Joined: 29 Jan 2006 Posts: 1210 Location: USA |
Posted: Fri Jun 14, 2013 6:58 am Post subject: |
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madmax386 wrote: | wow mate thats looking nince |
I have to say he's exceeded my expectations max. I'm in total agreement.
Mjarcos: Will this be able to run INDEPENDENTLY without steam or will we have to struggle with steam updates messing up your amazing game and crashing the servers?
ADVICE: I would make an EXECUTABLE that can run independently without steam bro. It really makes one want to smash their head against walls when you can't play a bloody game without having to spend 2 hours every WEEK downloading updates. _________________ [img]http://imgur.com/ud785Jq[/img] |
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MJarcos Agent
Joined: 08 Mar 2012 Posts: 79 Location: My PC |
Posted: Fri Jun 14, 2013 8:24 am Post subject: |
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Glad you enjoyed it, but know:
All textures were made by my right arm in the project: Logan T. Miles
He practically saved the project take 15 years to be ready!
All praise Logan! \o/
MultiplayerX:
The game will be free and will not be on Steam, because we do not have a license to publish the game. About updates, we plan to launch the game with minimal bugs as possible, so it might take a time to release the final version, but there will be demos!
System requirements until now:
If you run Crysis 3 in Very Highspces, you run PD Remake! |
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MultiplayerX 007
Joined: 29 Jan 2006 Posts: 1210 Location: USA |
Posted: Fri Jun 14, 2013 9:57 am Post subject: |
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MJarcos wrote: | Glad you enjoyed it, but know:
All textures were made by my right arm in the project: Logan T. Miles
He practically saved the project take 15 years to be ready!
All praise Logan! \o/
MultiplayerX:
The game will be free and will not be on Steam, because we do not have a license to publish the game. About updates, we plan to launch the game with minimal bugs as possible, so it might take a time to release the final version, but there will be demos!
System requirements until now:
If you run Crysis 3 in Very Highspces, you run PD Remake! |
15 years? Oh man that's sad you can't find more help. I'd ask around in here. There are some people that may want to get in on this bro. SERIOUSLY _________________ [img]http://imgur.com/ud785Jq[/img] |
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MJarcos Agent
Joined: 08 Mar 2012 Posts: 79 Location: My PC |
Posted: Fri Jun 14, 2013 10:20 am Post subject: |
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I hate when I write wrong ¬¬
Meant that he spared the project to take 15 years to be ready! (Perfect Dark Forever?)
Sorry ^^
We are preparing a multiplayer-beta to attract people's attention!
To the post does not get too vague, here's the BETA Air Base!
http://www.youtube.com/watch?v=NHmmBq8YZcg
Follow the new site!
http://ltmiles.com/dark/
PS: Hey, would anyone here could extract the weapons of original PD and send me in PM? |
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