 |
 |
GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
|
 |
 |
 |
 |
|
 |
 |
 |
 |
 |
collider Agent

Joined: 01 Feb 2014 Posts: 4
 |
Posted: Sat May 10, 2014 11:41 am Post subject: tranquiliser/crossbow |
 |
|
Hi, I don't know if this has been discussed elsewhere but would it work replacing the crossbow or tranquilizer from pd with bonds watch dart gun? Could you use the watch lazer/detonator model to replace them?
Could also replace the camspy model with the micro camera model that was found in goldeneyes memory, just a thought  |
|
|
|
|
|
 |
 |
 |
 |
 |
G14Classified Agent

Joined: 05 Oct 2012 Posts: 101
 |
Posted: Fri Sep 05, 2014 5:46 pm Post subject: |
 |
|
Hey that is not a bad Idea. |
|
|
|
|
|
 |
 |
 |
 |
 |
Omegacop_jp Agent

Joined: 10 Aug 2014 Posts: 89
 |
Posted: Sat Nov 14, 2015 8:19 am Post subject: |
 |
|
great idea |
|
|
|
|
|
 |
 |
 |
 |
 |
Wreck Administrator


Joined: 14 Dec 2005 Posts: 7244 Location: Ontario, Canada  |
Posted: Sun Nov 15, 2015 10:38 am Post subject: |
 |
|
I think there are some issues with using projectile weapons, such as the Crossbow, in PD. There are a lot of hardcoded weapon ID's, and I think a range of guns that use projectile objects. If you end up out of that range, it isn't supported. Kind of like why the plastique can't be shot and destroyed currently. It is a neat idea, but I don't know if it can be done easily, and probably not if past the default range of ID's. You would need to reaarange guns and gadgets to accommodate it, I believe. That's one reason why the Crossbow isn't one of the bonus "Future" weapons. _________________
YOUTUBE | TWITTER/X | FACEBOOK | VAULT | MOD DB | RHDN |
|
|
|
|
|
 |
 |
 |
 |
 |
|
 |
 |
 |
 |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|
|
 |