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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Omegacop_jp Agent

Joined: 10 Aug 2014 Posts: 89
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Posted: Tue Dec 23, 2014 4:37 pm Post subject: PPK Position |
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Is it me, or the model of the PPK looks wrong and small?
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7244 Location: Ontario, Canada  |
Posted: Tue Dec 23, 2014 7:53 pm Post subject: |
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Jo's hand does look rather large there, in comparison to the PPK. Not sure what's all been done to make it seem so much different.
Also... is that Basement with different textures? _________________
YOUTUBE | TWITTER/X | FACEBOOK | VAULT | MOD DB | RHDN |
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Omegacop_jp Agent

Joined: 10 Aug 2014 Posts: 89
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Posted: Tue Dec 23, 2014 8:01 pm Post subject: |
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Yes, it's called Chicago Basement. This is for Perfect Dark 2015". |
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7244 Location: Ontario, Canada  |
Posted: Tue Dec 23, 2014 8:14 pm Post subject: |
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Nice. I've actually wanted to do some of this stuff myself (retexturing and modifying GoldenEye maps to fit into Perfect Dark - like what Rare did to Temple, Complex and Facility), but haven't gotten around to trying or even properly learning how to do in a modelling program. Be interested to see what you come up with. Just don't be afraid to try new things with them. _________________
YOUTUBE | TWITTER/X | FACEBOOK | VAULT | MOD DB | RHDN |
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Omegacop_jp Agent

Joined: 10 Aug 2014 Posts: 89
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Posted: Tue Dec 23, 2014 8:20 pm Post subject: |
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Well that's what what I wanted to do with the Facility Backzone and remake it with the same textures like from Felicity. I PMed you about it. |
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7244 Location: Ontario, Canada  |
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Omegacop_jp Agent

Joined: 10 Aug 2014 Posts: 89
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Posted: Tue Dec 23, 2014 8:35 pm Post subject: |
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Same thing. |
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