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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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L. Spiro Agent
Joined: 27 Feb 2009 Posts: 117 Location: Cupertino, CA |
Posted: Fri Feb 17, 2017 9:58 am Post subject: |
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30 minutes makes them appropriate for use in Super Smash Bros. Brawl.
I intend to also release short 2-loop versions, but in 3 days my synthesizer will be packed and put on a boat, and I will not be able to make new music for 6-8 weeks. For now I have to focus on getting as many actual recordings done as possible and then I can release shorter versions of those recordings later.
L. Spiro
Last edited by L. Spiro on Mon Aug 06, 2018 1:22 pm; edited 1 time in total |
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cristianomtd Agent
Joined: 06 Feb 2017 Posts: 29
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Posted: Fri Feb 17, 2017 12:42 pm Post subject: |
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Allright, that's not a problem since anyone can cut mp3 online these days.
I'm really curious about the GoldenEye unreleased tracks. You're not talking about the multiplayer only tracks, right? I didn't know there were unused tracks for GE, can't wait to listen them. Are they "hidden" in the cartridge or something?
Can you provide a link with all GE music in mp3? If they're already converted to it. |
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7200 Location: Ontario, Canada |
Posted: Fri Feb 17, 2017 3:51 pm Post subject: |
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Don't we have all the songs from GE available in GE-X, listed under their appropriate names? Most of the multiplayer only "bonus" tracks were really X versions of mission themes that never got used (Dam, Runway, etc), and another was meant for Jungle (replaced with environmental noises) and was called "Perimeter" by the original author. Citadel also has its own song. I am not aware of any not being known by now. |
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L. Spiro Agent
Joined: 27 Feb 2009 Posts: 117 Location: Cupertino, CA |
Posted: Fri Feb 17, 2017 4:03 pm Post subject: |
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As mentioned, you may know of them from GoldenEye-X.
L. Spiro
Last edited by L. Spiro on Mon Aug 06, 2018 1:22 pm; edited 1 time in total |
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cristianomtd Agent
Joined: 06 Feb 2017 Posts: 29
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Posted: Fri Feb 17, 2017 4:46 pm Post subject: |
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Right, by unreleased I thought there could be new "secret" tracks, but I guess these are enough
I'll be waiting for you to add download links in each video, I know we can extract audio in some sites but quality won't be the same. |
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L. Spiro Agent
Joined: 27 Feb 2009 Posts: 117 Location: Cupertino, CA |
Posted: Fri Feb 17, 2017 6:01 pm Post subject: |
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My files are in uncompressed .WAV 32-bit float format.
Each consumes 608 megabytes.
I will release MP3’s later (when I am not rushed to record as much as possible before I move to America) but I am mainly looking for a way to distribute the actual original files.
My favorite song from any game ever is up:
Alien Conflict: https://www.youtube.com/watch?v=p-vV2aCcKTs
L. Spiro |
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Thundera8589 Secret Agent
Joined: 12 Aug 2015 Posts: 351
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Posted: Sat Feb 18, 2017 5:13 am Post subject: |
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Oh crap this is my favorite PD track as well! I only ever play this track when I play PD Multi for testing purposes.
By the way, what are the differences between wav 16-bit pcm to wav 32-bit float format? _________________ "The Eye of Thundera, give me sight beyond sight!" |
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L. Spiro Agent
Joined: 27 Feb 2009 Posts: 117 Location: Cupertino, CA |
Posted: Sat Feb 18, 2017 6:45 pm Post subject: |
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The values coming from my synthesizer are in 24-bit format, so 16-bit is lossy.
Storing as raw floats allows better manipulation of the audio file, which in my case is mostly blending (I often have to record 2 WAV files and merge them, especially in Perfect Dark which is why each release takes so long) and fading out.
L. Spiro
Last edited by L. Spiro on Mon Aug 06, 2018 1:22 pm; edited 1 time in total |
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Johnny Thunder 00 Agent
Joined: 10 Jan 2017 Posts: 484 Location: Mexicali, Baja California, Mexico |
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Garabuyo Agent
Joined: 23 Apr 2017 Posts: 74 Location: Spain |
Posted: Wed Apr 26, 2017 8:22 am Post subject: Re: CD-Quality GoldenEye 007 Music |
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L. Spiro wrote: | I have created a YouTube channel where I am posting CD-quality recordings of the GoldenEye 007 music.
https://www.youtube.com/channel/UCG1p2qHnVfOIuRKOpePIgAA
These are not remixes, they are the original songs from the game recorded using the original uncompressed samples.
YouTube compresses the sound slightly, but they still sound 100 times clearer than what you hear from the actual game. Later I will post links to higher-quality MP3’s along with more songs (I will eventually have the entire soundtrack plus unreleased and bonus tracks) and the same for Perfect Dark.
So keep up with the channel as new songs are posted.
L. Spiro |
Nice. Thank you. _________________ I am a pilot copter at:
http://bf4stats.com:8601/ps4/Garabuyo
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DF Ank1 00 Agent
Joined: 17 Feb 2009 Posts: 512 Location: Feldkirch, Austria |
Posted: Sat Apr 29, 2017 6:06 am Post subject: |
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Man it sounds sooo great _________________ -----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate |
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DF Ank1 00 Agent
Joined: 17 Feb 2009 Posts: 512 Location: Feldkirch, Austria |
Posted: Sat Apr 29, 2017 6:27 am Post subject: |
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Well how excatly did you do that? Can you send me an PM/ Contact me? I really want to get those samples to or where can I get them? _________________ -----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate |
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Volkov73 Agent
Joined: 03 Sep 2017 Posts: 1
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Posted: Tue Sep 05, 2017 2:56 am Post subject: |
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Would love to get some alternate mixes of these if you still have the project files and would be willing to help me out. These sound amazing
Last edited by Volkov73 on Sun Sep 10, 2017 12:27 pm; edited 2 times in total |
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K1lo Agent
Joined: 10 Jun 2012 Posts: 112 Location: Albert Embankment, Vauxhall |
Posted: Tue Sep 05, 2017 6:36 am Post subject: |
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Wow! I'm really enjoying these.. thanks so much for sharing! |
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L. Spiro Agent
Joined: 27 Feb 2009 Posts: 117 Location: Cupertino, CA |
Posted: Thu Oct 12, 2017 7:05 pm Post subject: |
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A small bump here.
L. Spiro
Last edited by L. Spiro on Tue Aug 07, 2018 8:20 am; edited 2 times in total |
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