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1964 60FPS bundle for GoldenEye/Perfect Dark (2019/10/04)
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Carnivorous
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Joined: 15 Oct 2016
Posts: 443
Location: Finland

 PostPosted: Fri Sep 06, 2019 10:23 am    Post subject: Reply with quote Back to top

Update 1964, delete all mempak files and save to internal game storage instead of memory pak (less likely to corrupt).
 
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Prenihility
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Agent


Joined: 17 Dec 2016
Posts: 12

 PostPosted: Sat Sep 07, 2019 6:00 am    Post subject: Reply with quote Back to top

Ok, I just extracted the newer Zip into the directory where I have 1964 installed and replaced everything, that should be the right way to do it. Readme is the updated version so i'm assuming all is well.

But what exactly do you mean by saving to internal game storage? Sorry, you lost me there. Confused


EDIT: I create a new Agent and it asks for the location to save. Controller: and Game Pak:

? I can't select either and change it.
 
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Carnivorous
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Joined: 15 Oct 2016
Posts: 443
Location: Finland

 PostPosted: Sat Sep 07, 2019 4:16 pm    Post subject: Reply with quote Back to top

Extract to a new directory (not replacing a previous install) and try again - internal game storage means game pak.
 
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madmax386
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Joined: 30 Apr 2008
Posts: 194
Location: New Zealand

 PostPosted: Sat Sep 14, 2019 2:43 pm    Post subject: Reply with quote Back to top

is it possible to get retro achievements working with this emulator??
 
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Carnivorous
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Joined: 15 Oct 2016
Posts: 443
Location: Finland

 PostPosted: Sat Sep 14, 2019 7:18 pm    Post subject: Reply with quote Back to top

It's possible - check discord.c to see how to read game state
 
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NutShot
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Joined: 19 Nov 2017
Posts: 50

 PostPosted: Tue Oct 08, 2019 9:15 am    Post subject: Reply with quote Back to top

I am not sure if i asked this before already, but Autohotkey can´t send any Keys to the 1964 Window. Are you familiar with AHK by some chance and do know what´s maybe causing this? It works in other Programs, but only here in 1964 i have no luck at all.
 
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PeCho222
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Joined: 12 Feb 2017
Posts: 3

 PostPosted: Tue Oct 08, 2019 2:40 pm    Post subject: PD and TS2 Working Great Reply with quote Back to top

I apologize for the irrelevant post, but I saw the sporadic inactivity in this thread and just wanted Carnivorous to know (again) that he is doing fantastic work. After requesting a TimeSplitters-compatible injector back when he was just doing GE/PD a year ago, the newest Dolphin injector literally got me through a deployment while maintaining my sanity. Thank you!
 
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Carnivorous
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Joined: 15 Oct 2016
Posts: 443
Location: Finland

 PostPosted: Tue Oct 08, 2019 3:47 pm    Post subject: Reply with quote Back to top

NutShot wrote:
I am not sure if i asked this before already, but Autohotkey can´t send any Keys to the 1964 Window. Are you familiar with AHK by some chance and do know what´s maybe causing this? It works in other Programs, but only here in 1964 i have no luck at all.
If you are referring to the mouse injector plugin itself - that is likely due to it's use of the raw input API via ManyMouse.
PeCho222 wrote:
I apologize for the irrelevant post, but I saw the sporadic inactivity in this thread and just wanted Carnivorous to know (again) that he is doing fantastic work. After requesting a TimeSplitters-compatible injector back when he was just doing GE/PD a year ago, the newest Dolphin injector literally got me through a deployment while maintaining my sanity. Thank you!
No problem, glad it helped
 
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