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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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axdoom Agent
Joined: 28 Sep 2024 Posts: 2 Location: Canada |
Posted: Sat Sep 28, 2024 1:21 pm Post subject: Bug - cannot knife polygons |
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Hi,
I can't split a polygon in the custom level I'm building inside of Complex.
I usually use the knife tool to split polygons along portal edges so I can create more rooms to optimize my levels. I've already successfully split some polygons on the level, even using the same portal shown in the video as a knife, but some polygons such as the ones shown here are refusing to split.
There is no feedback from the editor explaining why it isn't working.
Video: https://streamable.com/8zc9uw |
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HackBond 007
Joined: 14 May 2009 Posts: 1342 Location: Scotland |
Posted: Sat Sep 28, 2024 5:29 pm Post subject: |
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I've ran into a new bug. I cannot open the Vertice Colouring tool after completing a few steps. This happened in the GE side of the editor. I haven't tried the PD side.
- Edit Room Positions, Open Vertice Colouring Tool
- Do not close the Vertice Colouring Tool
- Switch to Edit Clipping and open the Clipping Colour tool
- Do not close the Clipping Colour tool
- Switch back to Edit Room Positions, try to open Vertice Colouring Tool, doesn't work _________________ Also known as Spyster or Nyxem
[Youtube]
[Decoy] Antenna | Control | Silo | Escape |
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SubDrag Administrator
Joined: 16 Aug 2006 Posts: 6139
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Posted: Sun Sep 29, 2024 4:24 pm Post subject: |
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I fixed the closing and not reopening.
As for the knifing - is it possible is more than one layer of triangles there? Try pressing H to hide, maybe is that?
I did the pillar as Set as Knife YZ, since I don't have a portal there, selected same triangle, and cut it, and it worked ok. I'm not sure what is going on there? Can try that. |
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axdoom Agent
Joined: 28 Sep 2024 Posts: 2 Location: Canada |
Posted: Sun Sep 29, 2024 7:04 pm Post subject: |
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I'll send you a PM with a copy of the ROM. Nobody is able to recreated it in OG Complex. |
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SubDrag Administrator
Joined: 16 Aug 2006 Posts: 6139
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Posted: Mon Sep 30, 2024 12:53 pm Post subject: |
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Thanks that helped. Looks to be a rounding issue from the math library I was using. I fixed it in beta. I will note that the portal is not identical plane to the pillars, which did work before (so not sure if that will cause issues with your level). |
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