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GoldenEye Setup Editor Feature Requests List/Bugs
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axdoom
Agent
Agent


Joined: 28 Sep 2024
Posts: 2
Location: Canada

 PostPosted: Sat Sep 28, 2024 1:21 pm    Post subject: Bug - cannot knife polygons Reply with quote Back to top

Hi,

I can't split a polygon in the custom level I'm building inside of Complex.

I usually use the knife tool to split polygons along portal edges so I can create more rooms to optimize my levels. I've already successfully split some polygons on the level, even using the same portal shown in the video as a knife, but some polygons such as the ones shown here are refusing to split.

There is no feedback from the editor explaining why it isn't working.

Video: https://streamable.com/8zc9uw
 
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HackBond
007
007


Joined: 14 May 2009
Posts: 1342
Location: Scotland

 PostPosted: Sat Sep 28, 2024 5:29 pm    Post subject: Reply with quote Back to top

I've ran into a new bug. I cannot open the Vertice Colouring tool after completing a few steps. This happened in the GE side of the editor. I haven't tried the PD side.

- Edit Room Positions, Open Vertice Colouring Tool
- Do not close the Vertice Colouring Tool
- Switch to Edit Clipping and open the Clipping Colour tool
- Do not close the Clipping Colour tool
- Switch back to Edit Room Positions, try to open Vertice Colouring Tool, doesn't work
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SubDrag
Administrator
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Joined: 16 Aug 2006
Posts: 6139

 PostPosted: Sun Sep 29, 2024 4:24 pm    Post subject: Reply with quote Back to top

I fixed the closing and not reopening.

As for the knifing - is it possible is more than one layer of triangles there? Try pressing H to hide, maybe is that?

I did the pillar as Set as Knife YZ, since I don't have a portal there, selected same triangle, and cut it, and it worked ok. I'm not sure what is going on there? Can try that.
 
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axdoom
Agent
Agent


Joined: 28 Sep 2024
Posts: 2
Location: Canada

 PostPosted: Sun Sep 29, 2024 7:04 pm    Post subject: Reply with quote Back to top

I'll send you a PM with a copy of the ROM. Nobody is able to recreated it in OG Complex.
 
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SubDrag
Administrator
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Joined: 16 Aug 2006
Posts: 6139

 PostPosted: Mon Sep 30, 2024 12:53 pm    Post subject: Reply with quote Back to top

Thanks that helped. Looks to be a rounding issue from the math library I was using. I fixed it in beta. I will note that the portal is not identical plane to the pillars, which did work before (so not sure if that will cause issues with your level).
 
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