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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Atari-Dude1 Agent

Joined: 23 May 2025 Posts: 7
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Posted: Mon Jul 21, 2025 5:18 am Post subject: PD: All in One - latest update released (71 playable maps!) |
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Hey all, just wanted to announce that the latest All in One mod is out now, featuring 12 new-to-PD maps.
NEW (PD MP setups by Atari-Dude):
Runway
Control
Tawfret Ruins
Targitzan's Temple
Junkyard (by Comet)
Steel Mill (by Garabuyo & Sogun)
Mall (by MRKane)
Tunnels (by Trevor)
Rogue (by EternallyAries)
Paradox (by TimEh)
War Colors
Grand Library (by EternallyAries)
For Windows-- (NO ROM PROVIDED): https://drive.google.com/file/d/1EnDmK-RnYEOhcraGE3e0MzKuWsMOuQ3A/view?usp=drive_link
Get your US NTSC version 1.1 Perfect Dark ROM, place it in the "data" folder and rename it "pd.ntsc-final.z64" (ROM must be in z64 format)
Be sure to always launch the game via the included "pd.bat", so that the mods are enabled (or you can make a Windows shortcut including all the folders and mod directories). If you simply run pd.exe, however, mods will NOT work, and the game will crash upon trying to load custom assets. You can check the command line of pd.bat in a text editor if you'd like to check that there's no malicious code. Includes gamecontrollerdb text file which enables N64 controller compatibility if you use a Raphnet adapter, among all other types of controllers you may use.
For copying over an existing PC port save file-- there's a file called eeprom.bin, and in recent builds, there's also another file called mpsetups.bin, which are your saves. Just find your old one(s) and copy them, then paste over the new eeprom.bin and mpsetups.bin files that are created in your All in One directory. If Windows asks if you want to replace any files, say yes. Then you should be good to go!
If you know what you're doing and instead prefer to make a Windows Shortcut or use Steam launch options, paste the following:
--gexmoddir mod_gex --moddir mod_allinone --kakarikomoddir mod_kakariko --darknoonmoddir mod_dark_noon --goldfinger64moddir mod_goldfinger_64
More info (many thanks to Jonaeru for this mod!): https://github.com/jonaeru/perfect_dark/releases/tag/allinone-latest
Perfect Dark: All in One (Combat Simulator maps) Tier List Maker: https://tiermaker.com/create/perfect-dark-all-in-one-combat-simulator-maps-17209270
Another useful tool (cross-platform save editor): Perfect Dark - Save Editor by PacoChan: https://pacochan.net/software/pd-save-editor/
Full list of playable maps (as of July 21, 2025):
"Dark" maps:
Skedar
Pipes
Ravine
G5 Building
Sewers
Warehouse
Grid
Ruins
Area 52
Base
Fortress
Villa
Car Park
"Solo Missions" maps (MP setups by 00dark, edits by Atari-Dude):
dataDyne Central
dataDyne Research
Carrington Villa
Chicago
G5 Building
Area 51
Air Base
Air Force One
Crash Site
Pelagic II
Deep Sea
Carrington Institute
Attack Ship
Skedar Ruins
"Classic" maps:
Temple
Complex
Caves (from PD+, makeover by Wreck)
Stack (from PD+, makeover by Wreck)
Felicity
"GoldenEye X" maps:
Temple
Complex
Caves
Library
Basement
Stack
Facility
Bunker
Archives
Caverns
Egyptian
"GoldenEye X Bonus" maps:
Facility Backzone
Frigate
Archives 1F
Archives Backzone
Streets
Train
Cradle
Aztec
Citadel (makeover by Sogun)
Labyrinth
Icicle Pyramid (import by Sogun)
Cliff Base (by GERage)
"Bonus" maps:
Kakariko Village (import/setup by Sogun)
Valley (by MRKane)
Suburb (by Oofjay)
Training Day (by MRKane)
Runway
Control
Tawfret Ruins
Targitzan's Temple
Junkyard (by Comet)
Steel Mill (by Garabuyo & Sogun)
Mall (by MRKane)
Tunnels (by Trevor)
Rogue (by EternallyAries)
Paradox (by TimEh)
War Colors
Grand Library (by EternallyAries)
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I post videos about the latest updates and all things coming to All in One on YouTube.
Atari-Dude's channel on YouTube
https://www.youtube.com/@Atari-Dude |
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