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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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CptLima Agent

Joined: 09 Mar 2026 Posts: 1 Location: Rhode Island  |
Posted: Mon Mar 09, 2026 6:21 pm Post subject: GoldenEye 007: Disrupt Surveillance Equipment |
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Hi All,
My first mod, GoldenEye 007: Disrupt Surveillance Equipment, will be released later this month. Graslu00 and AdzyIn3D will be live-streaming it starting this upcoming weekend on their YouTube channels.
The mod is a basic, 20-mission rework of GoldenEye 007 with about 15-25 cameras per mission, some modified action blocks and tougher guards, and many added guards overall. The mod also features many added props and objects, including beta presets that the original developers likely intended to have to fill out levels initially, but were cut due to performance reasons. Because of that, the mod is best played on emulator. Unused beta items and X tracks are also featured throughout.
Development started about seven months ago, although the ideas in the mod have been around for a long time. There are some memes and funny moments, some inside jokes, and hopefully, lots of fun. Because of the added objectives and difficulty, the mod is intended for GoldenEye veterans as a new challenge, but also to showcase all of the unused areas and liminal spaces that can be found in the original game.
Thank you in particular to HackBond, Wreck, and many others on the various GoldenEye modding Discord channels who helped me figure out the editor and make this mod exactly what I intended it to be over the last few months. It would not have been possible without all of your time, patience, and assistance as I learned how to use the editor from scratch. |
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MRKane 007

Joined: 11 Dec 2008 Posts: 1084
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Posted: Tue Mar 10, 2026 4:03 pm Post subject: |
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Fantastic stuff! Just what we need leading up to the anniversary of the film! _________________ No Mr. Bond, I expect you to be re-coded! |
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