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"Kaminari no Gotoku Choukousoku Igo" Translation

 
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 PostPosted: Tue Nov 03, 2026 8:37 pm    Post subject: "Kaminari no Gotoku Choukousoku Igo" Translation Reply with quote Back to top

There was one of SeTa's POC prototypes released at the end of September this year, a Go game called "Kaminari no Gotoku Choukousoku Igo".

Here's an English translation for it...
https://mega.nz/file/8ixB1YqB#M1CuA6_L4E8N_ctZdptdA6erH-C80QduLxUImJV08cI

...and here's a bugfix-only patch for the original Japanese to fix two of its bigger problems:
https://mega.nz/file/Q7BXlShD#BJalIyW7IC58ZC0Otv8LA2rONaELyCmqvNrfTm383Ik


Eventually will release this properly with a video and everything, but figured would make it available here considering the lack of free time to do that sort of thing.

Also will be posting a plethora of unused nonsense embedded in it to tcrf sometime soon. Maybe a third of this thing is unused stuff. Like, there's multiple kinds of unused-ness: completely unused, loaded and set but undrawn, drawn but not visible, duplicates, two kinds of debug printers, and some anime-style characters that resist identification. In fact, the duplicate unused data was used to re-create a missing image with the same message, included in the bugfix above. Despite the lack of content took fairly long to do thanks to cataloging all that nonsense.
 
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