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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Corfix Agent
Joined: 01 Oct 2017 Posts: 54 Location: Denmark |
Posted: Sun Apr 15, 2018 8:13 am Post subject: Texture glitch solved |
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these 4 Textures keep glitching up in the game they are fine in the editor.
Other textures dont have this problem in the map any explanation of why this happens
the textures are 02a7 02a9 02aa 02a8
Last edited by Corfix on Mon May 07, 2018 6:49 am; edited 1 time in total |
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SubDrag Administrator
Joined: 16 Aug 2006 Posts: 6125
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Posted: Sun Apr 15, 2018 8:53 am Post subject: |
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They have a width/height that is not 32 or 64 (33 x 33), so when it wraps around, it pads to 32 and looks bad. If you want to use those texture, reimport them resized to 32 x 32 and reimport. |
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Corfix Agent
Joined: 01 Oct 2017 Posts: 54 Location: Denmark |
Posted: Sun Apr 15, 2018 9:10 am Post subject: |
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how do you reimport textures ? |
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SubDrag Administrator
Joined: 16 Aug 2006 Posts: 6125
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Posted: Sun Apr 15, 2018 10:19 am Post subject: |
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Tools -> Image Editor. Save bitmap, edit in photoshop to resize or gimp, double click to import. Write ROM, use that as base. |
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Corfix Agent
Joined: 01 Oct 2017 Posts: 54 Location: Denmark |
Posted: Sun Apr 15, 2018 11:03 am Post subject: |
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thanks for the help |
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Trevor 007
Joined: 15 Jan 2010 Posts: 926 Location: UK, Friockheim OS:Win11-Dev PerfectGold:Latest |
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Corfix Agent
Joined: 01 Oct 2017 Posts: 54 Location: Denmark |
Posted: Mon Apr 16, 2018 7:04 am Post subject: |
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this is really interesting thanks |
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