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Medieval Castle
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flopperr999
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 PostPosted: Sat Oct 25, 2008 12:08 pm    Post subject: Reply with quote Back to top

bmw wrote:
Nice!

I only hope framerates hold up for you.


Briefly thought about it, and then realized once I import into the Setup Editor this map must be split into rooms...there is no question, this must be split into rooms, unless its a fluke like Township was...(the entire Township is 1 room! )

Very Happy
 
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speedruntrainer
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 PostPosted: Sat Oct 25, 2008 5:33 pm    Post subject: Reply with quote Back to top

wow, flopper, very Nice Very Happy Very Happy Very Happy
can't wait to play it. I think this is going to be my favourite level!
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SubDrag
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 PostPosted: Sat Oct 25, 2008 5:49 pm    Post subject: Reply with quote Back to top

Yeah absolutely need rooms without a doubt
 
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r.e.l. 237
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 PostPosted: Mon Oct 27, 2008 11:14 am    Post subject: Reply with quote Back to top

well 1st let me congratulate you for what looks to be one of the best maps i've seen nice work with design and texturing. the only thing i think could be fixed(which isnt even a problem) is just the outside brick textures(maybe use some from the inside

but still regardless of that its amazing the inside details and textures are brilliant
 
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r.e.l. 237
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 PostPosted: Mon Oct 27, 2008 11:20 am    Post subject: Reply with quote Back to top

Skorpion wrote:
r.e.l. 237 wrote:
well 1st let me congratulate you for what looks to be one of the best maps i've seen nice work with design and texturing. the only thing i think could be fixed(which isnt even a problem) is just the outside brick textures(maybe use some from the inside

but still regardless of that its amazing the inside details and textures are brilliant


More of a suggestion, but since the map is already in GE Editor and Flops is clipping the beast, I don't think he wants to put it back into Hammer and start re-texturing. Besides, he had a little re-texturing incident a few days ago, and he was not pleased Wink


yeah it was a suggestion but still this map is nice, did he model the whole thing?
 
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r.e.l. 237
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 PostPosted: Mon Oct 27, 2008 11:27 am    Post subject: Reply with quote Back to top

ahh it kind of reminds me of bowser's castle from mario kart 64

but cool anyways and now i noticed that the N is just null texture
 
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flopperr999
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 PostPosted: Mon Nov 10, 2008 5:21 pm    Post subject: Reply with quote Back to top

First in game shot!!

MANY thanks to rel237 for importing and doing some of the clipping!!

 
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SubDrag
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 PostPosted: Mon Nov 10, 2008 7:14 pm    Post subject: Reply with quote Back to top

Wow
 
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r.e.l. 237
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 PostPosted: Mon Nov 10, 2008 9:03 pm    Post subject: Reply with quote Back to top

and wait till you see the interior
 
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flopperr999
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 PostPosted: Mon Dec 01, 2008 5:27 pm    Post subject: Reply with quote Back to top

This is coming OFF the shelf!


Up until now I've been having an awful lot of trouble clipping this map. In Edit Room Positions, if you accidently drag the BG file just A HAIR, you must start clipping over. Up until 5 minutes ago of me posting this I found that Control-H will stop the BG file from moving in Edit Room Positions! Expect more updates! Very Happy
 
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flopperr999
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 PostPosted: Wed Dec 03, 2008 5:29 pm    Post subject: Reply with quote Back to top

Alright all clipped up. As expected, there are very many clipping errors. Anyone who's interested in helping me (specifically Kode-Z, Dragonsbrethren, BMW, or Subdrag) fix these errors, I'd greatly appreciate it Very Happy
 
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ryanoasis
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 PostPosted: Sat Dec 20, 2008 6:37 pm    Post subject: Reply with quote Back to top

how is this coming along?

this one looks like a lot of fun Very Happy

nice one
 
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Wreck
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 PostPosted: Sun Jan 04, 2009 4:31 pm    Post subject: Reply with quote Back to top

I'm not sure what the status on this map is. Since Flopperr999 hasn't posted any updates in about a month, and he's recently said to be leaving the board, I don't know if I should leave this stickied or not. I'll keep it as-is, for the time being.
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r.e.l. 237
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 PostPosted: Mon Jan 05, 2009 9:00 pm    Post subject: Reply with quote Back to top

Why did he leave them? I'll take them over
 
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r.e.l. 237
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 PostPosted: Mon Jan 05, 2009 9:32 pm    Post subject: Reply with quote Back to top

Well I still have a Mideival_Castle_daytime.zip file and I have the clipping I did for him before. I have left before due to personal reasons and I even deleted all my work so I understand how it is.
 
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