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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7244 Location: Ontario, Canada  |
Posted: Mon Oct 26, 2009 4:35 pm Post subject: |
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If you were using any custom 64x64 colour (non-greyscale) textures, than that would probably have been the problem. I had run into trouble trying to use one before, but with an object model. Whenever the game attempted to load it in, it'd crash. I'm not exactly sure why, or if there is a work-around. For now, we simple stick with 64x32 / 32x64 for larger colour images. _________________
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