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Import new tanks and cars!
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SubDrag
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 PostPosted: Wed Sep 09, 2009 2:48 pm    Post subject: Reply with quote Back to top

You might need this ini along with beta
http://www.battlefieldforever.com/hackers/priv/subdrag/modeledit.ini
 
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Wreck
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 PostPosted: Thu Sep 10, 2009 2:27 pm    Post subject: Reply with quote Back to top

I've shot some information regarding a few PD model files off to Sub. I'll probably need a few other objects to look at, from both games, to compare. Things like doors, glass doors, remote mines, single-screen monitors, etc, would definitely help. Just trying to distinguish the differences in formats and how to switch them around. Hopefully we'll have something going with it shortly.
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MRKane
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 PostPosted: Thu Sep 17, 2009 2:51 am    Post subject: Reply with quote Back to top

You know...I can't find the link to download the Beta Editor...help for the stupid guy?
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SubDrag
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 PostPosted: Thu Sep 17, 2009 3:57 pm    Post subject: Reply with quote Back to top

MRKane wrote:
You know...I can't find the link to download the Beta Editor...help for the stupid guy?


http://www.battlefieldforever.com/hackers/priv/subdrag/runwaysetupeditor.exe
 
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MRKane
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 PostPosted: Tue Sep 22, 2009 3:23 am    Post subject: Reply with quote Back to top

Awsome! I've got a few days off, and might have to have a little play at making a few head models, and a static cannon or gattling gun...

I'm seriously impressed SubDrag
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SubDrag
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 PostPosted: Tue Sep 22, 2009 12:56 pm    Post subject: Reply with quote Back to top

Let me know how you fare, still working on the little kinks but I think export is pretty solid right now for GE models.

As a note still haven't got tank image of projectile allowed to be changed yet, so it's going to be the default. Actually just added it, grab beta if you want to change it, just don't go out of bounds or not sure what will happen.
 
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SubDrag
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 PostPosted: Tue Sep 22, 2009 3:05 pm    Post subject: Reply with quote Back to top

Heh heh. Oops. Guess those 05s need to point to the right thing...



Video
http://www.battlefieldforever.com/hackers/priv/subdrag/deformeddalton.wmv
 
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Camaro
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 PostPosted: Tue Sep 22, 2009 3:26 pm    Post subject: Reply with quote Back to top

haha Laughing
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radorn
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 PostPosted: Tue Sep 22, 2009 4:57 pm    Post subject: Reply with quote Back to top

"Here we can see the male performing a complex mating ritual. It has to make this strange dance and make it seem as is his feet don't touch the floor but are instead floating in the air. The female seems unimpressed, though. Bond will have to try his dance on another female."
 
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Wreck
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 PostPosted: Wed Sep 23, 2009 12:44 am    Post subject: Reply with quote Back to top

Friggin' hell, that thing is scary! Laughing
I wouldn't want to see him running towards me in a multiplayer match...
Great to see some more progress on these ports, Sub.
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SubDrag
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 PostPosted: Sun Oct 04, 2009 2:35 pm    Post subject: Reply with quote Back to top

Still some issues but it's in a beta state (uploaded to beta location) with a small viewer.




Also rudimentary importing from PD but I'm still having coloring issues not sure why.
 
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Kode-Z
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 PostPosted: Sun Oct 04, 2009 3:03 pm    Post subject: Reply with quote Back to top

Nice! Very Happy
 
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radorn
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 PostPosted: Sun Oct 04, 2009 3:04 pm    Post subject: Reply with quote Back to top

That's awesome, SubDrag.
Can it do watch menu version/first person view guns and gadgets? watch?
 
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Camaro
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 PostPosted: Sun Oct 04, 2009 3:04 pm    Post subject: Reply with quote Back to top

cool! I still don't really understand it though...haha
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SubDrag
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 PostPosted: Sun Oct 04, 2009 3:21 pm    Post subject: Reply with quote Back to top

It can, although I don't know which image goes into the watch, but yes first person guns are there and look cool. (See fist picture above). Making your own definitely would be quite difficult though, cause of all tightly knit pieces, etc.
 
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