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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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MultiplayerX 007


Joined: 29 Jan 2006 Posts: 1210 Location: USA  |
Posted: Sun Mar 18, 2007 7:57 pm Post subject: Goldeneye Level Editor via Console Uploader HELP!! |
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Okay, I have written levels any which way possible to use in the uploader and not a damn thing will load. Anyone who has successfully written a level that uploads please send it my way with examples on how the hell you wrote it.
P.S. Zoink it would be wonderful to get some code to make levels upload like your Citadel does when it fills the blank LIBRARY menu. That would kick ass if I knew how to modify it PER level. Wreck, Sub, BMW, KCG...help a brother out here who's dying.  _________________ [img]http://imgur.com/ud785Jq[/img] |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6168
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Posted: Sun Mar 18, 2007 8:18 pm Post subject: |
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Did you try that temporary setup editor link I posted? The multi was uploading to the wrong location. I'm still not 100% sure it works, I never tried it myself. Solo definitely works. |
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MultiplayerX 007


Joined: 29 Jan 2006 Posts: 1210 Location: USA  |
Posted: Sun Mar 18, 2007 8:59 pm Post subject: |
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uuuuuuuhhhhhh and the link you're speaking of is where?
EDIT: hmmmmmm, noticed in your quick guide you mention gameshark codes to switch levels. what do I need for console uploading say..... load jungle up through archives mp setup _________________ [img]http://imgur.com/ud785Jq[/img] |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6168
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Posted: Sun Mar 18, 2007 9:07 pm Post subject: |
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You should be using all the codes showing up in editor. And yes, you can only upload to UsetupjunZ, I forgot about that. That's the setup multi uploader uses. |
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MultiplayerX 007


Joined: 29 Jan 2006 Posts: 1210 Location: USA  |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6168
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Posted: Sun Mar 18, 2007 9:50 pm Post subject: |
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yes, what have you been doing? You must turn on all the multi codes (not solo), and then upload your setup to UsetupjunZ and name it UsetupjunZ.bin. Wait it should prob do that automatically, but you need codelist multi codes on. |
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00Dark 007


Joined: 21 Nov 2006 Posts: 637
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Posted: Tue Mar 20, 2007 6:49 pm Post subject: |
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i've tried uploading my cage arena to console and i'm pretty sure my LPT port address is correct (0378) but i get an error. i go into the multi menu, i select bunker ii, and start up the level, then i try to upload but i get the error message "Error: Upload Failed. i thought that's how i was supposed to do it, but do multi's work differently? |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6168
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Posted: Tue Mar 20, 2007 7:06 pm Post subject: |
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That should be it, I am unsure if multi works uploading. Solo I know works. You do have all the multi codes right and it then loops correct till you try and upload? |
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MultiplayerX 007


Joined: 29 Jan 2006 Posts: 1210 Location: USA  |
Posted: Wed Mar 21, 2007 4:54 am Post subject: |
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yes, you know it could be I wrote the setup wrong too. when you make an uploader would you use Usetupjun for the file and convert it to Umpsetuparch or the other way around using Archives multi setup file to Jungle? _________________ [img]http://imgur.com/ud785Jq[/img] |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6168
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Posted: Wed Mar 21, 2007 8:29 am Post subject: |
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It should upload every time to UsetupjunZ, no matter what name is, on multi and solo. |
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