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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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flopperr999 Secret Agent

Joined: 11 Apr 2008 Posts: 337 Location: USA  |
Posted: Sun Aug 31, 2008 5:45 pm Post subject: Modifying text? |
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I attempted to modify text using the GE vault tutorial, but I'm not sure I'm doing it correctly. I just need to learn to mod the level names. Afterwards, I'll need to know how to make Image mods. But that's another thread. Can anyone help me on making one or two text mods? |
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Kode-Z Hacker

Joined: 09 Nov 2007 Posts: 1142 Location: London, England  |
Posted: Mon Sep 01, 2008 8:04 am Post subject: |
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For editing text for level names, go to 'Tools' in the editor, then 'Text Editor'. Choose 'LtitleE' from the scroller, then find the level name you want to change.
When you save as Project, it should save it. You can also export it uncompressed and inject it in the ROM later. |
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flopperr999 Secret Agent

Joined: 11 Apr 2008 Posts: 337 Location: USA  |
Posted: Mon Sep 01, 2008 8:39 am Post subject: |
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When I go Text Editor> change the text> save the project, then Inject it into the ROM, and test the rom, no text is changed! |
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Kode-Z Hacker

Joined: 09 Nov 2007 Posts: 1142 Location: London, England  |
Posted: Mon Sep 01, 2008 8:49 am Post subject: |
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Really? I'm sure it worked for me...
Try this. Inject your project into the ROM, then do the text mods exporting it uncompressed and injecting it into the ROM via the 021990 editor at the LtitleE slot, then write ROM with changes. Make sure that you use the ROM with your level in! |
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