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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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GERage 00 Agent


Joined: 18 Nov 2007 Posts: 471 Location: Facility vents  |
Posted: Sat Sep 20, 2008 10:46 am Post subject: Unknown Bitflag Function |
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I was screwing around with a test mission, and found a function for the first unknown 40000000 object bitflag. Apparently, toggling it for a gun makes the weapon have no ammo inside when you pick it up.
Btw, this bitflag is used in the normal game for the ammo-less guns in the Depot's arms cache. |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6173
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Posted: Sat Sep 20, 2008 12:39 pm Post subject: |
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Oh cool! Thanks for that find. I'll add it to the editor. These are object bitflags 1 for "40000000 Area Behind Door Visible", ? |
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GERage 00 Agent


Joined: 18 Nov 2007 Posts: 471 Location: Facility vents  |
Posted: Sat Sep 20, 2008 3:39 pm Post subject: |
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Yes, it's another function for that bitflag. |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6173
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Posted: Sat Sep 20, 2008 4:16 pm Post subject: |
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Cool, I'll add it. It must mean different things for different types of objects. I wonder if more exists for others. |
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