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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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flopperr999 Secret Agent

Joined: 11 Apr 2008 Posts: 337 Location: USA  |
Posted: Wed Oct 22, 2008 1:25 pm Post subject: Brand new textures for GE via Wally.... |
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Downloaded Wally last night, as well as a few bmp textures I'd like to import into GE. To do that, I must make a .wad in Wally for Hammer. I've noticed that there is a "Batch Conversion" under File, in Wally, but I don't know how to use this to make .wads. Can anyone tell me how to make .wads in Wally? |
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Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
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Posted: Thu Oct 23, 2008 4:30 pm Post subject: |
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Okay, now that I've got the program again I can walk you through this. Go to File -> New and select Half-Life Package. A new window will pop up, ignore it for now and go to Package -> Add Images, the batch conversion window will pop up, select the directory with your images and click Go. Be patient, when everything is converted the conversion summary window will pop up, if you try clicking Close before it does the program will crash. Once it pops up you're safe to close it and the batch conversion window. Now you should see your textures in the window from before, check them out and make sure they converted nicely, then go to File -> Save As and save your new wad. |
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flopperr999 Secret Agent

Joined: 11 Apr 2008 Posts: 337 Location: USA  |
Posted: Thu Oct 23, 2008 4:39 pm Post subject: |
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When i click go, I seem to get an error at the bottom of the window
"Nothing to Convert!" |
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Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
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Posted: Sat Oct 25, 2008 1:34 am Post subject: |
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Ah, change the image wildcards to whatever extension your textures are using (Most likely *.bmp, *.gif, *.jpg, or *.png). |
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(Skorpion) Guest
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Posted: Thu Nov 06, 2008 5:53 am Post subject: |
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Queston regarding making .wad files. |
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Dragonsbrethren Hacker


Joined: 23 Mar 2007 Posts: 3058
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Posted: Thu Nov 06, 2008 11:02 am Post subject: |
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I'm not sure exactly what you mean, you should keep your textures as separate images, but they all go into the same wad. They don't have to be in one wad, but it's more convenient that way. |
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