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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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PaRaDoX 007

Joined: 17 Oct 2009 Posts: 713 Location: Grid  |
Posted: Mon Jul 26, 2010 7:36 am Post subject: Banjo-Kazooie/Tooie characters in GE? |
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was wondering if it is possible port Banjo and Kazooie to GE.We could use them in multi player as a guest star Only bad thing is that they can't pick up new weapons since Kazooie is the main "gun". Do you guys get what I'm trring to explain here? |
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EternallyAries 007

Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas  |
Posted: Mon Jul 26, 2010 7:39 am Post subject: |
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Hm Banjo and Kazooie in Goldeneye. i dont think you can import modil of Banjo and Kazooie in the Goldeneye Editor yet thu. _________________ There totally nothing to read here. |
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CharAznable0 Secret Agent

Joined: 13 Jul 2010 Posts: 306
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Posted: Mon Jul 26, 2010 7:44 am Post subject: |
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What about importing a terminator into GE. I wouldn't know how, but I think it would be a good idea |
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PaRaDoX 007

Joined: 17 Oct 2009 Posts: 713 Location: Grid  |
Posted: Mon Jul 26, 2010 7:45 am Post subject: |
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^ are there any terminator games for the 64 so the modders can hack it then? |
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CharAznable0 Secret Agent

Joined: 13 Jul 2010 Posts: 306
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Posted: Mon Jul 26, 2010 8:07 am Post subject: |
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Nah thats what I had in mind. Btw there is a very cool terminator skin on css that you can use for the zombie Mod. |
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