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DF Ank1 00 Agent


Joined: 17 Feb 2009 Posts: 512 Location: Feldkirch, Austria  |
Posted: Sun Aug 01, 2010 6:30 am Post subject: How should i make that ? |
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How you guys read in my post, i want to have back my ACS as an OBJ , and TML file and all the other stuff what contains. So i have only a xdelta file. Soi is there a way to import that anyway into the GESE and export than as an obj ? Or how should i make that _________________ -----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate |
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EternallyAries 007

Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas  |
Posted: Sun Aug 01, 2010 11:29 am Post subject: |
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Hm. ok i think i can fix your problem ok listen carefully to the steps.
1 Download my level call Antena Cradle.
2 Now open up Goldeneye Editor.
3 Now read Append GE BGFile Tutorial. i think you made that.
4 and import the my stuff files into goldeneye editor useing the Tutorial. So then you will have your ACS in your level editor.
5 Now go to edit room positiones editor and rite click on a room and click on Export full level .ObJ.
6 Make ser you have a file for the OBJ.
7 The file sud be done Exporting and now look in the file and you see a lot of texter in it.
8 Now edit all the texter and put a dot on all of them when your done read
the next step.
9 Now this is the last part for only DeleD user.
10 Go open the DeleD editor and click on plugins and then click on Wavefront OBJ importer.
11 Ok now look for the OBJ file in the file that you made then click on it.
12 now set the scale to what ever you want then click on ok.
thar you have it. you sud have the level in the DeleD editor and you can edit it and stuff.
Ok now if you use the Hammer editor i dont no how to import the map in that editor so your on your own on that one sorry. _________________ There totally nothing to read here. |
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DF Ank1 00 Agent


Joined: 17 Feb 2009 Posts: 512 Location: Feldkirch, Austria  |
Posted: Sun Aug 01, 2010 12:34 pm Post subject: |
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and thats the problem how should i append a file when there is no obj file ? _________________ -----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate |
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EternallyAries 007

Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas  |
Posted: Sun Aug 01, 2010 4:53 pm Post subject: |
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Hm im going to see if i can do it. Ill post agan to tell if i can do it or not. _________________ There totally nothing to read here. |
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DF Ank1 00 Agent


Joined: 17 Feb 2009 Posts: 512 Location: Feldkirch, Austria  |
Posted: Sun Aug 01, 2010 11:36 pm Post subject: |
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i would be happy. you can give it to me on my 18th birthday tomorrow ^^ _________________ -----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate |
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EternallyAries 007

Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas  |
Posted: Mon Aug 02, 2010 12:36 am Post subject: |
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Ok DF Ank1 look in your email you will love my gift i have send you enjoy.
oh and Happy B day  _________________ There totally nothing to read here. |
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DF Ank1 00 Agent


Joined: 17 Feb 2009 Posts: 512 Location: Feldkirch, Austria  |
Posted: Mon Aug 02, 2010 2:44 am Post subject: |
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hahaha thanks i like your mail with your readme.
really thanks now i can really enjoy and "add whatever i want "
And yeah the textures are the same as bevor thanks _________________ -----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate |
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EternallyAries 007

Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas  |
Posted: Mon Aug 02, 2010 10:46 pm Post subject: |
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Glad you love it. _________________ There totally nothing to read here. |
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7244 Location: Ontario, Canada  |
Posted: Mon Aug 02, 2010 11:09 pm Post subject: |
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Very good job getting Ank his Cradle background re-exported as an OBJ file for him to make further modifications on, Aries. I'm sure he'll make nice use of it.
And Happy 18th Birthday, Ank!
Hope you have a wonderful day.  _________________
YOUTUBE | TWITTER/X | FACEBOOK | VAULT | MOD DB | RHDN |
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EternallyAries 007

Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas  |
Posted: Mon Aug 02, 2010 11:15 pm Post subject: |
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Thanks Wreck. it at least take me 2 Hower to even get it done. it wud had take me 1 Hower but sents its DF Ank1 B Day i had to edit the texter and add a dot to them all to make it much esiyer for him to get started on his projet. _________________ There totally nothing to read here. |
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DF Ank1 00 Agent


Joined: 17 Feb 2009 Posts: 512 Location: Feldkirch, Austria  |
Posted: Mon Aug 02, 2010 11:24 pm Post subject: |
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yeah thanks at all i am ery happy about that. i hope that i can convert my ideas to the game. but i thinks it would not be easy. First is the elevator. IF that would go (clipping), and the undergroundcomplex contain many graphics, may the game could be slow.
however today i am not gonna edit something i have birthday i have to do something else  _________________ -----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate |
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