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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Zodiac Agent

Joined: 02 Nov 2010 Posts: 34
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Posted: Thu Feb 03, 2011 11:06 am Post subject: Goldeneye editor used to edit textures? |
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Hey I was also wondering if Goldeneye can be used to easily pick out textures from the game and then edit them. Or retexture them. Thanks everyone. |
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NapalmNero Secret Agent


Joined: 05 Jan 2010 Posts: 224 Location: Nowhere  |
Posted: Thu Feb 03, 2011 1:30 pm Post subject: |
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Yes; If i'm not mistaken there is a tutorial on it on the GEVault; there might not be. If that's the case I will get to writing one up one day _________________ Who? |
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Zodiac Agent

Joined: 02 Nov 2010 Posts: 34
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Posted: Thu Feb 03, 2011 8:50 pm Post subject: |
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Really? Awesome, maybe that will make things easier for me. Thanks, I am about to go look into that in a minute.  |
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Zodiac Agent

Joined: 02 Nov 2010 Posts: 34
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Posted: Thu Feb 03, 2011 9:10 pm Post subject: |
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Yes, I found out you can easily replace textures with the editor but not in high resolution. Still an amazing tool, though. I should have been more specific with my question. I apologize.
So, I have dumped the textures from dam, facility, and runway. I see that there are many of the same textures that have been dumped into various folders of the 5 that they are dumped into. I have been searching for each copy of the same textures and pasting the work and names and put them in hires_textures folder. But, is there an easier way to track down all of these textures within the folders? It is so time consuming and tedious to do this. Also I have a hard time distinguishing which textures are which since they are so small and distort so terribly once I increase the image size. I'll post my work soon once I finish the first few levels. I'm still trying to learn all of the information I can to better the project. Thanks to anyone to tries to help. Thanks a lot  |
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