 |
 |
GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
|
 |
 |
 |
 |
|
 |
 |
 |
 |
 |
jim102 Agent


Joined: 27 Nov 2010 Posts: 107 Location: Quebec City  |
Posted: Mon May 16, 2011 6:36 am Post subject: Clipping tutorial(translation problems) |
 |
|
So I need help to finish my clipping section in french. Use english no problem but I admit I have sometimes difficulties to understand what subdrag`s world head think! He said post for everyone.
There are three points, and they always must be clockwise. The points are on the corner,
and go R (Point 1) to G (Point 2) to B (Point 3). Then the big triangles connecting points
are showing the connections (Red tri is conn 1, green is connection 2, and blue is
connection 3). Connections are to other triangles, the ones right next to it. Your red
connection should always be clockwise of red point, green connection clockwise (use
right hand rule, thumb towards sky, curl to left, and if unconnected on a side, it will not
have a triangle for that color along side.
-------------------------------------------------------------------------------------
What I understand from that is there are three points and they need to be in the same order of R->G-->B. Or clockwise with the meaning of clock.
The big triangles connect the points are 3 connections. Red triangle is the connection 1 so with the R(Point 1). Green is G(Point 2) and Blue is B(Point 3).
(Connections are to other triangles, the ones right next to it.)-->? Triangles are connected
[Your red connection should always be clockwise of red point, green connection clockwise (use right hand rule, thumb towards sky, curl to left, and if unconnected on a side, it will not have a triangle for that color along side.]
RED TO RED,GREEN TO GREEN and to verify it I will raise my thumb in the air, curl(hair) so thumb in the air and turn your head to the left and say: oh it is not connected so I will have a triangle aside the others.
language,language language
(If edge is not connected, it is a dead end.) The edge of what a triangle?
(The Room # of the point tells what level room to show.) OK
[The color modifies the props( ) or characters tint slightly when they step on it. You can change color by right clicking on a tile and change color.]
By the way do you have another synonym of tile, a component, component of a room and a room is a part of a level. How many in a level?
How to clip a level, how to modify a level? |
|
|
|
|
|
 |
 |
 |
 |
 |
|
 |
 |
 |
 |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|
|
 |