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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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ShiftClick Agent

Joined: 16 Jun 2012 Posts: 111 Location: USA, Louisiana  |
Posted: Sat Jun 01, 2013 9:02 am Post subject: V Coordinate Import Error |
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I'm importing an OBJ into the editor, but when I select my file, it displays the error: "Warning: One of your v coordinates 120.0 exceeds 32767 or -32768 after translation to 61440.0, import converts to signed short, 306.0 90.0 -36.0". Upon exporting the full background file and viewing my level, some textures have been changed to others used within the level. I've tried scaling the textures that have been changed up and down, and reimporting various times, but it still gives me the same error every time.  _________________ YouTube Channel: http://Youtube.com/Peep5167
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Completed Levels: Missile Facility, Research Complex, Prison, Infiltration |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6168
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Posted: Sat Jun 01, 2013 9:27 am Post subject: |
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It looks like you have too big uvs, and need to subdivide triangles so uvs are smaller. Textures shouldn't be changing though, that's odd. |
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ShiftClick Agent

Joined: 16 Jun 2012 Posts: 111 Location: USA, Louisiana  |
Posted: Sat Jun 01, 2013 9:56 am Post subject: |
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Hmm, ok, I'll try that. _________________ YouTube Channel: http://Youtube.com/Peep5167
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Completed Levels: Missile Facility, Research Complex, Prison, Infiltration |
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