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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Rey 007


Joined: 07 Feb 2012 Posts: 785 Location: US  |
Posted: Tue Sep 17, 2013 8:22 pm Post subject: Intro Sky and fog problem |
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I meant to post this way back when I was able to produce levels but.
I don't know if anyone noticed this. When you alter the sky,clouds and fog.
Add a intro cam point....the intro shows the sky,clouds and fog as the original level. I remember telling SubDrag about it. What I want to know is,how can
you prevent this from happening? _________________ www.youtube.com/gamerrey23 |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6173
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Posted: Tue Sep 17, 2013 8:24 pm Post subject: |
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You may be editing a level that has a "Cinema" fog/sky. You'll have to also edit that one, I think it's labelled 1P-ALT in the editor. |
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zoinkity 007


Joined: 24 Nov 2005 Posts: 1729
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Posted: Wed Sep 18, 2013 11:09 am Post subject: |
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Those exist for stages like Dam where a camera at that distance would be beyond the normal fog barrier and would have limitted visibility. The extra entry will usually be the same color as the normal stage but with much further fog settings.
Don't know if the editor can actually make new fog entries, but if you ever run into problems with the camera being too far out to see anything, adding an alt is a good way to fix things. They use a multiple of the normal stage number. _________________ (\_/) Beware
(O.o) ze
(> <) Hoppentruppen! |
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Rey 007


Joined: 07 Feb 2012 Posts: 785 Location: US  |
Posted: Wed Sep 18, 2013 6:10 pm Post subject: |
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That I can remember,It happened to me on Dam and Surface 2.
I'll look into that more when the time comes. Thanks!  _________________ www.youtube.com/gamerrey23 |
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