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Export Character with their animation ?

 
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Issa
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 PostPosted: Sun Oct 11, 2015 9:22 am    Post subject: Export Character with their animation ? Reply with quote Back to top

Hello,

do u now how i can export character with their animation from the n64 please ?

i want use it in blender engine.

thanks to all
 
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SubDrag
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 PostPosted: Sun Oct 11, 2015 9:32 am    Post subject: Reply with quote Back to top

Tools - Animation Editor. Exporting allows to FBX format if you set up obj2an8 and set in preferences.
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Issa
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 PostPosted: Mon Oct 12, 2015 3:13 am    Post subject: Reply with quote Back to top

sory how do that, wath tool u have that ??
 
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Issa
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 PostPosted: Mon Oct 12, 2015 8:31 am    Post subject: Reply with quote Back to top

no way to import animation in blender can help please :


 
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Issa
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 PostPosted: Mon Oct 12, 2015 8:53 am    Post subject: Reply with quote Back to top

i think we have a problem with the export :

 
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Issa
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 PostPosted: Mon Oct 12, 2015 9:52 am    Post subject: Reply with quote Back to top

ok now i have my models in blender

need to found how to import animation



i have added the armature myself, how i can get it from the game directly
 
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pavarini
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 PostPosted: Tue Oct 13, 2015 4:38 am    Post subject: Reply with quote Back to top

The bvh files obj2an8 creates is not blender compatible, so you will not be able to import it. I have already alerted the dev team to this bug https://developer.blender.org/T45621
 
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Issa
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 PostPosted: Tue Oct 13, 2015 8:55 am    Post subject: Reply with quote Back to top

ok thanks
hope for the next blender release.


now i have trouble with joanna models :





and no way to export animation :/
 
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Issa
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 PostPosted: Tue Oct 13, 2015 11:06 am    Post subject: Reply with quote Back to top

ok now i found an official aramtrue for uengine, and i m looking how in blender fusion the armature to the model but i m a little stick on this :/






the blender files if someone have this tools :

http://frechdesign.free.fr//perfectDark/blender/JOANNA_273_one_armature_v2.blend


and a video where i m stuck :

https://www.youtube.com/watch?v=Sn7jj2NWN40&feature=youtu.be
 
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pavarini
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 PostPosted: Tue Oct 13, 2015 8:06 pm    Post subject: Reply with quote Back to top

You would get better answers asking at the unreal/blender support forums.

And please stop double posting.
 
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Issa
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 PostPosted: Thu Oct 15, 2015 8:07 am    Post subject: Reply with quote Back to top

ok
Shocked
 
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SubDrag
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 PostPosted: Thu Oct 15, 2015 9:05 am    Post subject: Reply with quote Back to top

The editor exports are confirmed working for xsi and Maya. Blender seems to not be capable, mainly due to its own failings, but hopefully one day.
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Issa
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 PostPosted: Thu Oct 15, 2015 9:21 am    Post subject: Reply with quote Back to top

Sorry is not capable ?

look here --> https://www.youtube.com/watch?v=Ayp1lof0RJU

and here --> https://forums.unrealengine.com/showthread.php?56101-Twitch-Support-Stream-%E2%80%93-Blender-Animation-amp-UE4-%E2%80%93-Jan-13th-2015

it's come from official animateur dev from epic
 
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 PostPosted: Thu Oct 15, 2015 9:47 am    Post subject: Reply with quote Back to top

Yes it is not capable of importing it properly. Bvh import has bug that pavarini mentioned and fbx import does not work for the ones I generate. Converted to Collada didn't import either. Maybe you can find a format to convert to from fbx that will work, but I have not.
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pavarini
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 PostPosted: Thu Oct 15, 2015 11:27 am    Post subject: Reply with quote Back to top

I would wait until the BVH importer bug is fixed for blender. However I can vouch for Autodesk's XSI and MotionBuilder.
 
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