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CD-Quality GoldenEye 007 Music
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L. Spiro
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Joined: 27 Feb 2009
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Location: Tokyo, Japan

 PostPosted: Thu Feb 02, 2017 4:06 am    Post subject: CD-Quality GoldenEye 007 Music Reply with quote Back to top

I have created a YouTube channel where I am posting CD-quality recordings of the GoldenEye 007 music.
https://www.youtube.com/channel/UCG1p2qHnVfOIuRKOpePIgAA

These are not remixes, they are the original songs from the game recorded using the original uncompressed samples.

YouTube compresses the sound slightly, but they still sound 100 times clearer than what you hear from the actual game. Later I will post links to higher-quality MP3ís along with more songs (I will eventually have the entire soundtrack plus unreleased and bonus tracks) and the same for Perfect Dark.

So keep up with the channel as new songs are posted.


L. Spiro
 
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pavarini
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Joined: 07 May 2015
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 PostPosted: Thu Feb 02, 2017 5:38 am    Post subject: Reply with quote Back to top

Fantastic, great work.

Did any of the midis needed tweaks to work? And I hope you will consider releasing in FLAC as well.
 
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L. Spiro
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Joined: 27 Feb 2009
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Location: Tokyo, Japan

 PostPosted: Thu Feb 02, 2017 12:46 pm    Post subject: Reply with quote Back to top

Cubase AI 8 does not seem to loop MIDIís automatically so I had to chop, copy, and paste to get 30-minute loops.
I had to remove program changes since their sets are not compatible with mine.
No software is compatible with looping individual tracks, so in some cases I had to copy-paste those as well.


All modifications were made to suit my setup. I did not need to modify them for any other reason.

I will probably release FLAC and/or WAV. In any case I will release the uncompressed original songs so that they are out there for people to use.


L. Spiro


Last edited by L. Spiro on Sat Feb 04, 2017 7:54 am; edited 1 time in total
 
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fredspider
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Joined: 22 May 2013
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 PostPosted: Fri Feb 03, 2017 5:56 pm    Post subject: Reply with quote Back to top

Great Job! Nice to hear these musics in a better quality Laughing
 
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AL64inthedark
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Joined: 18 Sep 2014
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Location: France

 PostPosted: Fri Feb 03, 2017 9:44 pm    Post subject: Reply with quote Back to top

Really intertesting and enjoyable to listen. So much compression on the cartridge, it hurts to realise it.

Seriously those software don't loop. What the.... ?

Isn't is possible that we extend the size of the rom and use better samples ?
Subdrag...if you're bored lol


Last edited by AL64inthedark on Sat Feb 04, 2017 4:31 pm; edited 1 time in total
 
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Kode-Z
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Joined: 09 Nov 2007
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 PostPosted: Sat Feb 04, 2017 3:02 pm    Post subject: Reply with quote Back to top

Great work, they sound awesome!!
 
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The Renegadist
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 PostPosted: Sat Feb 04, 2017 6:55 pm    Post subject: Reply with quote Back to top

Absolutely amazing work here, Spiro!
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TheMaskedMutant
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 PostPosted: Sat Feb 04, 2017 11:29 pm    Post subject: Reply with quote Back to top

Would love to hear Citadel or Aztec Countdown or Suface 2 X
 
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L. Spiro
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Joined: 27 Feb 2009
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 PostPosted: Sun Feb 05, 2017 5:01 am    Post subject: Reply with quote Back to top

They are recorded, just waiting for me to get sober enough to finalize.


L. Spiro
 
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AL64inthedark
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 PostPosted: Sun Feb 05, 2017 9:21 am    Post subject: Reply with quote Back to top

Haha rest well.
 
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L. Spiro
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Joined: 27 Feb 2009
Posts: 47
Location: Tokyo, Japan

 PostPosted: Sun Feb 05, 2017 1:50 pm    Post subject: Reply with quote Back to top

Annoy beyond annoy.
I got Citadel up but the other songs were lost thanks to Sound Forge Pro 11. ďHi, Iím Sound Forge Pro 11. File access be so haaard.Ē

How hard can it be to write an in-memory file to disk?

The songs you want to hear will be uploaded. After I re-re-record them.


L. Spiro


Last edited by L. Spiro on Sun Feb 05, 2017 10:05 pm; edited 1 time in total
 
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pavarini
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 PostPosted: Sun Feb 05, 2017 3:10 pm    Post subject: Reply with quote Back to top

Ha that seems to be a common theme SF. Always a risk when you record with it. Maybe overkill but have you tried Reaper?
 
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L. Spiro
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Location: Tokyo, Japan

 PostPosted: Sun Feb 05, 2017 4:24 pm    Post subject: Reply with quote Back to top

The original game music was made with Sound Forge (fun trivia) and I paid $400 for it.
Its main point is that its loops closely match what I put into my Yamaha MONTAGE 8. Wavosaur and other software produce a different result because it matters whether the loop point is inclusive or exclusive.


L. Spiro
 
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e2zippo
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 PostPosted: Mon Feb 13, 2017 2:32 am    Post subject: Reply with quote Back to top

Awesome, the music is awesome in Goldeneye, many thanks!
 
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cristianomtd
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Joined: 06 Feb 2017
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 PostPosted: Fri Feb 17, 2017 9:01 am    Post subject: Reply with quote Back to top

That's awesome, thank you!

But why the long time? Something like 5 min would be good, so we don't have to skip tracks to listen them all.

Anyway, thanks a lot!
 
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