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 GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion
 GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
 
 
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								| DF Ank1 00 Agent
 
  
  
 Joined: 17 Feb 2009
 Posts: 512
 Location: Feldkirch, Austria
 
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											|  Posted: Tue Jan 02, 2018 1:31 am    Post subject: textures are not showed in the editor |    |  
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											| Hey guys. Yet I have another problem. I tried it with a testcube and it worked. I can´t solve to problem.
 I tried to changed UVM Mapping to Quader Mapping, I tried it with two different obj. exporter, I checked the textures.txt and mtl. file. Can´t see something strange.
 
 Maybe someone of you got the same problem. I appreciate any help
   
 A picture say more than 1000 Word
 
 [img]https://picload.org/view/ddairppa/screenshot33.png.html[/img]
 _________________
 -----------------------------------------------------
 Alec: Half of everything is luck James.
 James: And the other half ?
 Alec: Fate
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								| pavarini 00 Agent
 
  
 
 Joined: 07 May 2015
 Posts: 479
 
 
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											|  Posted: Tue Jan 02, 2018 2:32 pm    Post subject: |    |  
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											| Have you checked the UVs for the level? |  |  
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								| Garabuyo Agent
 
  
  
 Joined: 23 Apr 2017
 Posts: 74
 Location: Spain
 
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											|  Posted: Thu Jan 04, 2018 10:07 am    Post subject: Re: textures are not showed in the editor |    |  
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											| Hi, 
 Have you uploaded to the rom the textures with image tools?
 
 Have you saved the .rom file with the new texture?
 
 I use game configuration* after initial phase of develop and it is easy.
 
 game configuration*:
 
 Tools-> Game configuration -> Choose Room**-> [Stage Options] -> Edit Solo Level in visual (or) Import Solo Level from Visual + rooms (You must have opened the Visual Window)
 
 
 Choose Room**: Rom with the new textures  and saved with image tools.
 
 I did a similar problem and I resolved with those steps.
 
 
 
 Regards.
 _________________
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