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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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DF Ank1 00 Agent


Joined: 17 Feb 2009 Posts: 512 Location: Feldkirch, Austria  |
Posted: Fri Aug 03, 2018 11:23 am Post subject: Guess this brand new level from an another N64 Game WIP |
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Currently working on this level, maybe someone of you know this one
Stay ready
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Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate |
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00action 00 Agent


Joined: 21 Feb 2007 Posts: 445 Location: UK  |
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CrashOveride Secret Agent


Joined: 24 Oct 2016 Posts: 339
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Posted: Fri Aug 03, 2018 3:35 pm Post subject: |
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woah, duke3d! this hollywood holocaust? _________________ Playing old, low poly games since 2003 |
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Graslu Agent


Joined: 15 Dec 2016 Posts: 119 Location: Almeria, Andalucia, Spain  |
Posted: Fri Aug 03, 2018 3:44 pm Post subject: |
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Looking great! And also great timing. One of my viewers wished to see Hollywood Holocaust as a single player level just a week ago. Is this for a mission or multiplayer? _________________ You can't win.
YouTube: https://www.youtube.com/c/Graslu00
Discord: https://discord.gg/tksttVC |
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MRKane 007

Joined: 11 Dec 2008 Posts: 1076
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Posted: Fri Aug 03, 2018 5:20 pm Post subject: |
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I was thinking about re-skinning one of the GE characters into Duke a few years back! It's looking fantastic! _________________ No Mr. Bond, I expect you to be re-coded! |
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DF Ank1 00 Agent


Joined: 17 Feb 2009 Posts: 512 Location: Feldkirch, Austria  |
Posted: Fri Aug 03, 2018 10:04 pm Post subject: |
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wow I am surprised how you like that . It pushes me to continue creating this level
I will only design it. When it is finished, I´ll give it out to everyone who wants. to edit this to make a real level out of it.
But i prefer a great single player level of course  _________________ -----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate |
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CrashOveride Secret Agent


Joined: 24 Oct 2016 Posts: 339
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Posted: Sat Aug 04, 2018 6:52 am Post subject: |
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How did you rip the map? Lemmy's D3D? _________________ Playing old, low poly games since 2003 |
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DF Ank1 00 Agent


Joined: 17 Feb 2009 Posts: 512 Location: Feldkirch, Austria  |
Posted: Sat Aug 04, 2018 6:59 am Post subject: |
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Yes I used this plugin to export that. At the beginning it was quite tricky because it does ONLY export those textures and models what you are currently see as a player. so for example to see all four sides of a cube, I had to view and capture all sides of the cube, otherwise I only got the half cube. Or in a long room: First you have to look ahead, capture that, turn 180 degree back and than do it again.
But hey, I did the whole level now ( Over 100 captures ) , now I cheking everything, splitting rooms, and try to do the first tests in GoldenEye.
I think I´m going to post the progress in few hours. _________________ -----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate |
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CrashOveride Secret Agent


Joined: 24 Oct 2016 Posts: 339
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Posted: Sat Aug 04, 2018 7:22 am Post subject: |
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Cool, can't wait to see how it looks. _________________ Playing old, low poly games since 2003 |
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DF Ank1 00 Agent


Joined: 17 Feb 2009 Posts: 512 Location: Feldkirch, Austria  |
Posted: Sat Aug 04, 2018 7:48 am Post subject: |
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The roof will be a little bit different because they used other geometry up there instead of the rest of the level. So to make some things visible, I just added some more buildings.
I also can´t wait for that. _________________ -----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate |
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DF Ank1 00 Agent


Joined: 17 Feb 2009 Posts: 512 Location: Feldkirch, Austria  |
Posted: Sun Aug 19, 2018 6:42 am Post subject: |
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The work is finished soon and I will release a .obj file for the level of course and also for clipping for everyone who wants to work with it.
I have some textures and polygon problems. I am working on it, but maybe I am gonna release it with some leaks, but normally I don´t want to. Depending on time.
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Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate |
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